Difference between revisions of "Nexus"
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* Any nexus can be increased by purchase from the [[Wraith]] on [[Isla Prima]] for 1 pickpoint or for 50 [[Hydrogenium Bar]]s from [[Costel]] in [[Port Anitora]]. | * Any nexus can be increased by purchase from the [[Wraith]] on [[Isla Prima]] for 1 pickpoint or for 50 [[Hydrogenium Bar]]s from [[Costel]] in [[Port Anitora]]. | ||
* '''Note''': ''Once you get a nexus, spending a pickpoint at the [[Wraith|Wraith]] it will need about 1 minute to charge (your food level must be positive).'' | * '''Note''': ''Once you get a nexus, spending a pickpoint at the [[Wraith|Wraith]] it will need about 1 minute to charge (your food level must be positive).'' | ||
− | * Any nexus can be removed by [[Removal Stones#Nexus Removal Stones|Nexus Removal Stones]] one by one, or by using the #reset command ('''note''': this resets everything else related to pickpoints and overall level as well!). | + | * Any nexus can be removed by [[Removal Stones#Nexus Removal Stones|Nexus Removal Stones]] one by one, or by using the [[Guides/reset|#reset]] command ('''note''': this resets everything else related to pickpoints and overall level as well!). |
[[Category:Nexus|*Index]] | [[Category:Nexus|*Index]] |
Revision as of 10:53, 8 February 2009
Nexus
Character build
Nexus enhance/limit the abilities of a character in Eternal Lands in different areas corresponding to the different nexus:
- Animal Nexus
- The Animal Nexus limits the kind of creatures you can summon.
- Magic Nexus
- The Magic Nexus limits the kind of magic items (rings, medallions, enchanted swords) you can make.
- Vegetal Nexus
- The Vegetal Nexus limits the kind of potions you can make.
Adding and removing nexus
- Any nexus can be increased by purchase from the Wraith on Isla Prima for 1 pickpoint or for 50 Hydrogenium Bars from Costel in Port Anitora.
- Note: Once you get a nexus, spending a pickpoint at the Wraith it will need about 1 minute to charge (your food level must be positive).
- Any nexus can be removed by Nexus Removal Stones one by one, or by using the #reset command (note: this resets everything else related to pickpoints and overall level as well!).