Difference between revisions of "MI Removal Ward"

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|skill = Engineering
 
|skill = Engineering
 
|exp = 340
 
|exp = 340
|desc =*Affects players that use the [[Magic Immunity Spell]] and some [[Invasion]] or [[Instance]] [[creatures]]
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|desc =*Affects players that use the [[Magic Immunity Spell]].
*There is a <code>(10 + ([[engineering]] level)/4) %</code> chance each step while in the range of the ward for [[Magic Immunity Spell|magic immunity]] to be removed permanently. (Editor note: The ward's duration on the field is a different concept from the effect's duration on a player/creature that triggers it. Please clarify this explanation and confirm any unknowns.)
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* There is a (10 + (the engineering level of the person placing it / 4))% chance each step when in the range of the ward, for magic immunity to be removed permanently forcing the victim to cast it again.
*Warning: Also affects the person who placed it.
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* Here are the situations where the Magic Immunity Removal Ward will work:
*Everyone can see it.
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** 1) Against other players on a PK map.
*Will last for approximately 3 minutes.
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** 2) During [[total war]] between [[guilds]]. (Total War has been disabled due to abuse)
 
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** 3) Against players with the [[One Perk]].
Editor note: Does it only work in PK situations? (see other [[:Category:Mines and Wards|wards]]) Will it disappear after being triggered for a certain amount of steps like the [[Mana Drain Ward]]?
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** 4) Against the person who placed it.
::It only works on pk maps or in with players that have the [[One Perk]] in any map.
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* It does not affect [[creatures]].
::--[[User:Dipi|Dipi]] 05:31, 3 December 2010 (CST)
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* Everyone can see it.
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* Lasts approximately 3 minutes.
 
|nexus = Artificial
 
|nexus = Artificial
 
|nexuslvl = 4
 
|nexuslvl = 4
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|lvl = 56
 
|lvl = 56
 
|food = 25
 
|food = 25
|ing1 = Energy Essence
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|ing1 = Death Essence
|ing1amount = 30
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|ing1amount = 10
|ing2 = Magic Essence
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|ing2 = Energy Essence
|ing2amount = 90
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|ing2amount = 30
|ing3 = Death Essence
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|ing3 = Gold Bar
 
|ing3amount = 10
 
|ing3amount = 10
|ing4 = Yew
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|ing4 = Magic Essence
|ing4amount = 20
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|ing4amount = 90
|ing5 = Gold Bar
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|ing5 = Yew
|ing5amount = 10
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|ing5amount = 20
 
}}
 
}}
  
 
=== Other information ===
 
=== Other information ===
Weight: 6 EMU<br />
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* Final Product Weight: 6 EMU
Stackable: Yes<br />
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* Ingredients Weight: 200 EMU
Storable: Yes
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* Stackable: Yes
 +
* Storage: Normal
  
 
{{Engineering/Nav}}
 
{{Engineering/Nav}}
 +
 
[[Category:Mines and Wards]]
 
[[Category:Mines and Wards]]
 +
[[Category:Engineering items]]

Latest revision as of 22:37, 17 August 2014

MI Removal Ward.png

  • Affects players that use the Magic Immunity Spell.
  • There is a (10 + (the engineering level of the person placing it / 4))% chance each step when in the range of the ward, for magic immunity to be removed permanently forcing the victim to cast it again.
  • Here are the situations where the Magic Immunity Removal Ward will work:
    • 1) Against other players on a PK map.
    • 2) During total war between guilds. (Total War has been disabled due to abuse)
    • 3) Against players with the One Perk.
    • 4) Against the person who placed it.
  • It does not affect creatures.
  • Everyone can see it.
  • Lasts approximately 3 minutes.

Ingredients

Manufacturing information

Recommended Engineering level: 56
Base Engineering experience given: 340
Required tools:

  • None

Knowledge required:

Required nexus:

Food subtracted: 25

Other information

  • Final Product Weight: 6 EMU
  • Ingredients Weight: 200 EMU
  • Stackable: Yes
  • Storage: Normal