Difference between revisions of "Magic Immunity Spell"

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(MI makes you inmune to magic attacks, Magic Protection is the one that makes you resistant to them)
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[[File:Magic Immunity Spell.png]]
 
[[File:Magic Immunity Spell.png]]
  
Makes you inmune to offensive [[spells]] like the [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]] as well as special effects from creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]).  The [[summon]]ed and [[invasion]] versions of these creatures, however, still have a low chance to affect you.
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* Makes you immune to offensive [[spells]] like the [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]], for 90 seconds. Also gives partial immunity to special effects from creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]).  Summoned, invasion AND normal still have a low chance to affect you.
 
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* If you cast this spell before shapeshifting into a [[Phoenix]], the spell will not wear off until you transform back.
Magic Immunity can be removed with a [[MI Removal Ward]].
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* Magic Immunity can be removed with a [[MI Removal Ward]].
  
 
=== Ingredients ===
 
=== Ingredients ===
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Minimum [[Magic]] level: 30<br />
 
Minimum [[Magic]] level: 30<br />
 
Base Magic experience given: 140<br />
 
Base Magic experience given: 140<br />
[[Cooldown]]: 90 seconds<br />
 
 
Lasts: 90 seconds
 
Lasts: 90 seconds
  

Latest revision as of 04:39, 13 March 2016

Magic Immunity Spell.png

Ingredients

Sigils

Casting information

Mana cost: 30
Minimum Magic level: 30
Base Magic experience given: 140
Lasts: 90 seconds