Difference between revisions of "Manufacture powerups"
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(Created page with "According to [http://www.eternal-lands.com/forum/index.php?showtopic=59937 Server update] Apr 10 2015 12:37 AM New powerup from Redeemer, which will act like a saving stone...") |
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− | + | {{FoCW Header|Manufacture powerups|Perks}} | |
− | + | === Effects === | |
+ | * Can only be obtained by trading some awards at NPC [[Redeemer]]. | ||
+ | * Acts like a [[Saving Stone]] for all use of the mix window. | ||
− | When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 Daritha and 5 Luxin missions | + | === Costs === |
+ | NPC and update conflict with each other | ||
+ | *Requirements: | ||
+ | **[[Daritha]]: 5 | ||
+ | **[[Lord Luxin|Luxin]]: 3 | ||
+ | |||
+ | === Notes === | ||
+ | According to [http://www.eternal-lands.com/forum/index.php?showtopic=59937 Server update] Apr 10 2015 12:37 AM: New powerup from [[Redeemer]], which will act like a [[Saving Stone]]. It requires 2 [[Daritha]] ''(Armor/sword delivery)'' and 2 [[Lord Luxin|Luxin]] ''(sewer grates/break clothes)'' missions. | ||
+ | |||
+ | When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 [[Daritha]] and 5 [[Lord Luxin|Luxin]] missions |
Latest revision as of 15:59, 5 February 2016
Manufacture powerups
Perks
Effects
- Can only be obtained by trading some awards at NPC Redeemer.
- Acts like a Saving Stone for all use of the mix window.
Costs
NPC and update conflict with each other
Notes
According to Server update Apr 10 2015 12:37 AM: New powerup from Redeemer, which will act like a Saving Stone. It requires 2 Daritha (Armor/sword delivery) and 2 Luxin (sewer grates/break clothes) missions.
When checking on 05/08/2015 after 1.9.4 release it states: Requirements not met, you need at least 5 Daritha and 5 Luxin missions