Difference between revisions of "Remote Heal Spell"
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* Heals the target's Material Points based on the [[magic]] level of the caster | * Heals the target's Material Points based on the [[magic]] level of the caster | ||
| − | ** <code>(Rationality * [[Magic]] Level) / 48 + (random number between 7 and 12) = | + | ** <code>(Rationality * [[Magic]] Level) / 48 + (random number between 7 and 12) = Material Points recovered</code> |
| + | * You can't heal the target, if you are the last one, who has been in combat with it | ||
| + | ** You can attack the target with another char to allow your char to heal it | ||
| + | ** You have to logout/login with the healer | ||
| + | ** This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map | ||
=== Ingredients === | === Ingredients === | ||
Latest revision as of 12:30, 5 October 2017
Remote Heal
Magic
Contents |
- Heals the target's Material Points based on the magic level of the caster
(Rationality * Magic Level) / 48 + (random number between 7 and 12) = Material Points recovered
- You can't heal the target, if you are the last one, who has been in combat with it
- You can attack the target with another char to allow your char to heal it
- You have to logout/login with the healer
- This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map
Ingredients
Sigils
Casting Information
Mana cost: 8
Minimum Magic level: 4
Base Magic experience given: 15