Difference between revisions of "Remote Heal Spell"
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| − | {{ | + | {{FoCW Header|Remote Heal|Magic}} |
| − | = | + | {| align="right" |
| + | | __TOC__ | ||
| + | |} | ||
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| + | [[File:Remote Heal Spell.png]] | ||
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| + | * Heals the target's Material Points based on the [[magic]] level of the caster | ||
| + | ** <code>(Rationality * [[Magic]] Level) / 48 + (random number between 7 and 12) = Material Points recovered</code> | ||
| + | * You can't heal the target, if you are the last one, who has been in combat with it | ||
| + | ** You can attack the target with another char to allow your char to heal it | ||
| + | ** You have to logout/login with the healer | ||
| + | ** This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map | ||
=== Ingredients === | === Ingredients === | ||
| − | + | * [[File:Health Essence.png|25px]] 2 [[Health Essence]] | |
| − | 1 [[ | + | * [[File:Magic Essence.png|25px]] 1 [[Magic Essence]] |
| + | |||
| + | === Sigils === | ||
| + | * [[File:Global Sigil.png|25px]] [[Global Sigil|Global]] | ||
| + | * [[File:Increase Sigil.png|25px]] [[Increase Sigil|Increase]] | ||
| + | * [[File:Health Sigil.png|25px]] [[Health Sigil|Health]] | ||
=== Casting Information === | === Casting Information === | ||
| − | + | Mana cost: 8<br /> | |
| − | Minimum Magic | + | Minimum Magic level: 4<br /> |
| − | + | Base Magic experience given: 15 | |
| − | Base | ||
| − | + | {{Magic/Nav}} | |
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| − | |||
| − | |||
| − | |||
| − | + | [[Category:Spells]] | |
Latest revision as of 12:30, 5 October 2017
Remote Heal
Magic
Contents |
- Heals the target's Material Points based on the magic level of the caster
(Rationality * Magic Level) / 48 + (random number between 7 and 12) = Material Points recovered
- You can't heal the target, if you are the last one, who has been in combat with it
- You can attack the target with another char to allow your char to heal it
- You have to logout/login with the healer
- This can be useful for multi training, as monsters tend to get low and healing them saves you the trouble to re-collect the mobs all across the map
Ingredients
Sigils
Casting Information
Mana cost: 8
Minimum Magic level: 4
Base Magic experience given: 15