Difference between revisions of "Ranging"
m (→Perks: fixed category) |
m (→Perks: added arenas) |
||
Line 34: | Line 34: | ||
; [[Ethereal Ranger Perk]] | ; [[Ethereal Ranger Perk]] | ||
:30% chance to not lose an arrow or bolt after firing it. | :30% chance to not lose an arrow or bolt after firing it. | ||
+ | |||
+ | == Training == | ||
+ | [[Archery Arenas]] provide an additional money sink for this money sink skill by providing a target that neither moves nor dies. | ||
[[Category:Ranging]] | [[Category:Ranging]] |
Revision as of 07:59, 10 April 2009
Archery is the use of bows and arrows to fight at long distance. It's used in hunting and combat. Be careful when shooting at close range, your equipped arrow usually gets destroyed if a creature counterattacks and sometimes your bow does too.
Of the cheap bows the Shortbow shoots the fastest and is fairly accurate (+4 Missile accuracy) while the Crossbow shoots the slowest but with the greatest accuracy (+8 missile Accuracy). The Long bow, is slower and less accurate than the Short bow (+2 Missile Accuracy) but does a little more damage. Recurve (+6 Missile Accuracy) and Elven (+10 missile Accuracy) bows are both faster and more accurate but also a lot more expensive. The Elven bow does considerably more damage than the cheaper bows.
Contents
Bows
Arrows
Crossbows
Bolts
Perks
There are some Perks that are specifically designed for ranging:
- Wilhelm Hood Perk
- Increased accuracy of ranging weapons,
- damage and ranging experience increased by 15%,
- Ethereal Ranger Perk
- 30% chance to not lose an arrow or bolt after firing it.
Training
Archery Arenas provide an additional money sink for this money sink skill by providing a target that neither moves nor dies.