Difference between revisions of "Mana Drain Spell"
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(→Other information: linked to Paralysis, Cooldown, and Mana Burn) |
(mentioned Ward and Steel Cuisses) |
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* Absorbs an amount of ethereal points from an opponent and gives it to the caster. | * Absorbs an amount of ethereal points from an opponent and gives it to the caster. | ||
* The strength increases with [[magic]] level and [[Attributes|rationality]]. | * The strength increases with [[magic]] level and [[Attributes|rationality]]. | ||
+ | * A similar effect can be achieved by using a [[Mana Drain Ward]] or [[Steel Cuisses of Mana Drain]] | ||
=== Ingredients === | === Ingredients === |
Revision as of 09:40, 27 November 2010
Mana Drain Spell
Magic
- Absorbs an amount of ethereal points from an opponent and gives it to the caster.
- The strength increases with magic level and rationality.
- A similar effect can be achieved by using a Mana Drain Ward or Steel Cuisses of Mana Drain
Ingredients
Sigils
Casting information
Mana cost: 20
Minimum Magic level: 40
Base Magic experience given: 200
Other information
- You can drain only up to a certain amount more than your ethereal points. If you try to mana drain an opponent when you are that "full", you will not drain mana from your opponent and lose the mana cost. (Editors, please clarify this explanation.)
- Often used for training magic levels.
- Some creatures have mana and can be mana drained.
- Using mana drain on creatures or summons that have a special effect (Large Spider paralysis, White Tiger cooldown, Grizzly and Black Bear mana burn) before their effect happens will prevent the effect from happening.
- The above can be used to circumvent cooldown of Potion of Spirit Restoration and such.