Difference between revisions of "Bones to Gold Spell"
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ELWikiBot2 (talk | contribs) m (Robot: Cosmetic changes) |
(bones not needed; gives max of 1 gc per bone) |
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[[File:Bones to Gold Spell.png]] | [[File:Bones to Gold Spell.png]] | ||
− | * Transforms [[bones]] in your inventory to [[gold coins]]. | + | * Transforms [[bones]] in your inventory to [[gold coins]]. The success rate depends on your skill and a random factor. |
+ | * Bones are not needed to cast this spell. | ||
+ | * Gives [[magic]] and [[alchemy]] experience. | ||
+ | * You will receive 0-1 gc per bone. Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience. | ||
=== Ingredients === | === Ingredients === |
Revision as of 14:11, 20 December 2010
Bones to Gold
Spells - Magic
Contents |
- Transforms bones in your inventory to gold coins. The success rate depends on your skill and a random factor.
- Bones are not needed to cast this spell.
- Gives magic and alchemy experience.
- You will receive 0-1 gc per bone. Players and bots usually buy bones for more than 1 gc, so this spell is only good for experience.
Ingredients
Sigils
Casting Information
Mana cost: 30
Minimum Magic level: 23
Minimum Alchemy level: 20
Base Magic experience given: 100
Base Alchemy experience given: 50