Difference between revisions of "Weapons"
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(Start adding a unified list for all one-handed melee weapons) |
(add basic swords to new table) |
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− | + | |[[Iron Sword]] | |
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| 6.5 | | 6.5 | ||
| +1 | | +1 | ||
| +1 | | +1 | ||
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− | | | + | | |
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| 7 | | 7 | ||
| 0 | | 0 | ||
− | | | + | |Break |
+ | |Basic | ||
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|- | |- | ||
− | + | |[[File:Iron Broad Sword.png|25px]] | |
− | | | + | |[[Iron Broad Sword]] |
− | + | |9-11 | |
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− | + | |10 | |
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− | | 10 | ||
| +2 | | +2 | ||
| +1 | | +1 | ||
| +1 | | +1 | ||
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| 6 | | 6 | ||
| 1 | | 1 | ||
− | | | + | |Break |
+ | |Basic | ||
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|- | |- | ||
− | + | |[[File:Steel Two Edged Sword.png|25px]] | |
− | + | |[[Steel Two Edged Sword]] | |
+ | | 10-14 | ||
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| 12 | | 12 | ||
| +1 | | +1 | ||
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| +1 | | +1 | ||
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| 7 | | 7 | ||
| 2 | | 2 | ||
− | + | |[[Used Steel Two Edged Sword|Degrade]] | |
+ | |Basic | ||
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|- | |- | ||
− | + | |[[File:Titanium Short Sword.png|25px]] | |
− | + | |[[Titanium Short Sword]] | |
+ | | 10-14 | ||
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| 12 | | 12 | ||
| +2 | | +2 | ||
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| +1 | | +1 | ||
| +3 | | +3 | ||
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| 3 | | 3 | ||
| 3 | | 3 | ||
− | + | | [[Pre-owned Titanium Short Sword|Degrade]] | |
+ | | Basic | ||
+ | | | ||
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− | + | |[[File:Titanium Long Sword.png|25px]] | |
− | + | |[[Titanium Long Sword]] | |
+ | | 12-20 | ||
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| 16 | | 16 | ||
| +3 | | +3 | ||
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| 4 | | 4 | ||
| 4 | | 4 | ||
− | + | | [[Second Hand Titanium Long Sword|Degrade]] | |
+ | | Basic | ||
+ | | | ||
|- | |- | ||
− | + | |[[File:Radioactive Titanium Long Sword.png|25px]] | |
− | + | |[[Radioactive Titanium Long Sword]] | |
+ | | 12-20 | ||
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+ | | +14 | ||
| 30 | | 30 | ||
| +3 | | +3 | ||
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| +2 | | +2 | ||
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| 4 | | 4 | ||
| 4 | | 4 | ||
− | | | + | | Break |
+ | | Basic | ||
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|- | |- | ||
− | + | |[[File:Titanium Serpent Sword.png|25px]] | |
− | + | |[[Titanium Serpent Sword]] | |
+ | | 15-25 | ||
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| 20 | | 20 | ||
| +4 | | +4 | ||
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| 5 | | 5 | ||
− | | | + | |Break |
+ | |Basic | ||
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+ | |- | ||
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Revision as of 09:13, 28 January 2013
Weapons of Eternal Lands
Weapons Index
Contents
One-handed melee weapons
Pic | Name | Dmg | heat | ice | mag | rad | AvgD | Def | Acc | CritH | CritD | EMU | Human | Fail | Type | Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Bones | 1-2 | 1.5 | +1 | 1 | 0 | Break | Simple | ||||||||
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Wood Branches | 1-2 | 1.5 | +1 | 2 | 0 | Break | Simple | ||||||||
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Leather Gloves | 1 | 1 | 2 | 0 | Break | Simple | |||||||||
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Pickaxe | 5-15 | 10 | -5 | -5 | -5 | +1 | 5 | 0 | Break | Simple | |||||
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Iron Sword | 5-8 | 6.5 | +1 | +1 | 7 | 0 | Break | Basic | |||||||
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Iron Broad Sword | 9-11 | 10 | +2 | +1 | +1 | 6 | 1 | Break | Basic | ||||||
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Steel Two Edged Sword | 10-14 | 12 | +1 | +2 | +1 | +2 | 7 | 2 | Degrade | Basic | |||||
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Titanium Short Sword | 10-14 | 12 | +2 | +2 | +1 | +3 | 3 | 3 | Degrade | Basic | |||||
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Titanium Long Sword | 12-20 | 16 | +3 | +3 | +2 | +4 | 4 | 4 | Degrade | Basic | |||||
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Radioactive Titanium Long Sword | 12-20 | +14 | 30 | +3 | +3 | +2 | +4 | 4 | 4 | Break | Basic | ||||
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Titanium Serpent Sword | 15-25 | 20 | +4 | +5 | +5 | +6 | 2 | 5 | Break | Basic |
Great Swords
Item | Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | Mag Dmg | Rad Dmg | EMU | Human | Degrade/ Break |
---|---|---|---|---|---|---|---|---|---|---|---|
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27 | 27 | +2 | +7 | +6 | +4 | 20 | 6 | Degrade | ||
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22-24 | 23 | +2 | +15 | +6 | +5 | 23 | 6 | Degrade | ||
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22-24 | 23 | +2 | +15 | +6 | +5 | 23 | 6 | Break | ||
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18-20 | 19 | +2 | +1 | +15 | 25 | 6 | Degrade | |||
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35-40 | 37.5 | +1 | +1 | +1 | 30 | 6 | Degrade | |||
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10-35 | 22.5 | +6 | +5 | +5 | +5 | 25 | 6 | Degrade | ||
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20-25 | 22.5 | +2 | +5 | +17 | +5 | 20 | 6 | Degrade | ||
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20-25 | 37.5 | +2 | +5 | +17 | +5 | +15 | 20 | 6 | Break | |
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30 | 30 | +10 | +2 | +1 | 20 | 6 | Degrade | |||
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40-60 | 50 | +5 | +5 | +6 | 30 | 7 | Break | |||
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22-24 | 28 | +2 | +15 | +6 | +5 | +5 | 23 | ? | Break |
Note: The Cheap Cutlass has 8 times higher chance to break and will break, not degrade.
Special Great Swords
- Special Swords are made by chance when manufacturing Great Swords, the chances increase directly proportional to your Manufacturing level if it is above the recomended one.
- They have the same stats as their ordinary counterpart but additionally offer special stats or effects.
- Special effects are triggered when you hit except for Emerald Claymore of Life and Mana.
- They degrade to the normal damaged version of the weapon, i.e. Used Cutlass
Item | Special effects |
---|---|
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+30 max. Material Points; +30 max. Ethereal Points |
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4% chance to do Mana Burn |
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0.5% chance of destroying an item |
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2% chance to remove 150 Ethereal Points from the opponent |
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8% chance to do 20 extra damage |
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0.5% chance of doing 150 damage |
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2.5% chance to reset opponent's Cooldown |
Miscellaneous Weapons
Item | Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | Light Mod | EMU | Human | Degrade/ Break |
---|---|---|---|---|---|---|---|---|---|---|
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5-25 | 15 | -1 | +4 | +3 | 12 | 3 | Degrade | ||
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10-30 | 20 | -1 | +6 | +3 | 8 | 4 | Degrade | ||
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25-40 | 32.5 | -1 | +8 | +3 | 6 | 5 | Degrade | ||
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2-20 | 11 | -3 | -2 | -5 | -5 | +2 | 8 | 1 | Break |
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10-28 | 19 | -5 | -6 | +3 | 6 | 2 | Break | ||
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15-20 | 17.5 | +4 | +4 | +5 | 14 | 2 | Break |
Two-handed Weapons
- These weapons will break, but not degrade.
Item | Dmg | Rad | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human | Special effects |
---|---|---|---|---|---|---|---|---|---|---|
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2-10 | 6 | +3 | +4 | +3 | -5 | 6 | 1 | ||
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6-15 | 10.5 | +4 | +6 | +5 | -4 | 6 | 2 | ||
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40-60 | 50 | -2 | +5 | 6 | 5 | ||||
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10-70 | 40 | -2 | -1 | +5 | 6 | 6 | |||
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25-35 | 30 | +3 | +3 | +3 | 15 | 7 | 2% chance to mana burn your opponent +20 max Ethereal points +20 max Material points. | ||
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35-45 | +5 | 45 | +5 | +5 | +5 | 15 | 7 | 2% chance to do 150 damage. |
Special Weapons
Item | Dmg | Rad Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human | Special effects |
---|---|---|---|---|---|---|---|---|---|---|
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10-25 | 17.5 | +6 | 12 | 5 | 7% chance to paralyze | ||||
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20-30 | 15 | +3 | 1 | 5 | 6% chance to do 150 damage | ||||
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10-20 | 15 | +5 | +6 | 2 | 5 | 5% chance to degrade an item | |||
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15-20 | 17.5 | +5 | +6 | +3 | +1 | 6 | 5 | 5% chance to do Mana Drain and Mana Burn | |
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10-21 | 15.5 | +7 | +6 | +3 | +2 | 6 | 5 | +2 Armor, +2 Heat Prot, +2 Cold Prot, +2 Rad Prot, +2 Mag Prot, +2 Mag Res, 20% Healing Chance | |
![]() |
15-20 | 17.5 | +3 | +5 | +5 | +6 | 8 | 5 | 0.5% chance to degrade an opponent's item |
Enchanted Swords
Degrade info
The Enchanted Swords will degrade to the normal version of damaged weapons. This means they will lose the enchanting and will damage. For example the Titanium Serpent Sword of Fire will degrade to a Pre-owned Serpent Sword
Modable Swords
Modable swords are made by chance when manufacturing Basic Swords. Modable swords cannot be equipped. They are used for manufacturing enchanted Swords of Fire, Ice, Magic and Thermal, all of which can be equipped.
Modable Iron Sword
Modable Iron Broad Sword
Modable Steel Long Sword
Modable Steel Two Edged Sword
Modable Titanium/Steel Alloy Short Sword
Modable Titanium/Steel Alloy Long Sword
Modable Titanium Serpent Sword
Swords of Fire
Item | Dmg | Fire Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human |
---|---|---|---|---|---|---|---|---|---|
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7-8 | +3 | 10.5 | +1 | +1 | 7 | 0 | ||
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9-10 | +4 | 13.5 | 7 | 0 | ||||
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9-10 | +5 | 15 | +2 | +2 | +1 | 6 | 2 | |
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10-14 | +6 | 18 | +1 | +3 | +1 | +2 | 7 | 3 |
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10-14 | +7 | 19 | +2 | +3 | +1 | +3 | 3 | 4 |
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12-20 | +9 | 25 | +3 | +3 | +3 | +4 | 4 | 5 |
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20-25 | +10 | 32.5 | +5 | +5 | +5 | +6 | 2 | 6 |
Swords of Ice
Item | Dmg | Ice Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human |
---|---|---|---|---|---|---|---|---|---|
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9-10 | +4 | 13.5 | 7 | 0 | ||||
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9-11 | +5 | 15 | +2 | +2 | +1 | 6 | 2 | |
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10-14 | +6 | 18 | +1 | +3 | +1 | +2 | 7 | 3 |
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10-14 | +7 | 19 | +2 | +3 | +1 | +3 | 3 | 4 |
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12-20 | +9 | 25 | +3 | +3 | +3 | +4 | 4 | 5 |
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20-25 | +10 | 32.5 | +5 | +5 | +5 | +6 | 2 | 6 |
Swords of Magic
Item | Dmg | Mag Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human |
---|---|---|---|---|---|---|---|---|---|
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9-11 | +5 | 15 | +2 | +2 | +1 | 6 | 2 | |
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10-14 | +6 | 18 | +1 | +3 | +1 | +2 | 7 | 3 |
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10-14 | +7 | 19 | +2 | +3 | +1 | +3 | 3 | 4 |
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12-20 | +9 | 25 | +3 | +3 | +3 | +4 | 4 | 5 |
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20-25 | +10 | 32.5 | +5 | +5 | +5 | +6 | 2 | 6 |
Swords of Thermal
Item | Dmg | Fire Dmg | Cold Dmg | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | EMU | Human |
---|---|---|---|---|---|---|---|---|---|---|
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10-14 | +6 | +6 | 24 | +1 | +3 | +1 | +2 | 7 | 3 |
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10-14 | +7 | +7 | 26 | +2 | +3 | +1 | +3 | 3 | 4 |
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12-20 | +9 | +9 | 34 | +3 | +3 | +3 | +4 | 4 | 5 |
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20-25 | +10 | +10 | 42.5 | +5 | +5 | +5 | +6 | 2 | 7 |
Archery
- These weapons will break, but not degrade in meele combat. Only the equipped arrow/bolt and bow can be broken.
Bows
Item | Def | Acc | EMU | Human |
---|---|---|---|---|
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0 | 4 | 7 | ? |
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0 | 2 | 7 | ? |
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0 | 6 | 7 | ? |
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0 | 10 | 7 | 0 |
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0 | 8 | 7 | 0 |
Arrows
Item | Def | Acc | Missile Acc | Dmg | Fire Dmg | Ice Dmg | Mag Dmg | Crit Hit | LM | EMU | Human |
---|---|---|---|---|---|---|---|---|---|---|---|
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? | +3 | 2 | 0 | |||||||
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+10 | ? | +3 | 2 | 0 | ||||||
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-30 | -25 | -10 | 15 | 35 | -15 | +3 | 2 | 0 | ||
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-30 | -25 | -15 | ? | 40 | -15 | +3 | 2 | 0 | ||
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-30 | -25 | +15 | 15 | 15 | -15 | +3 | 2 | 0 |
Bolts
Item | Def | Acc | Missile Acc | Dmg | Fire Dmg | Ice Dmg | Mag Dmg | Crit Hit | LM | EMU | Human | Special effects |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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? | +3 | 1 | ? | ||||||||
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+15 | ? | +3 | 1 | ? | |||||||
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-30 | -15 | -10 | 10 | 10 | -15 | +3 | 1 | ? | 15% chance to do mana burn | ||
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-30 | -15 | -15 | 10 | 10 | -15 | +3 | 1 | ? | 10% chance to do cooldown | ||
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-30 | -15 | +15 | 10 | 10 | -15 | +3 | 1 | ? | 7% chance to deplete Mana |