Difference between revisions of "Hall of Outhouses"

From ELWiki
Jump to navigation Jump to search
(trying to get the format right, need different picture)
Line 5: Line 5:
  
 
<!--==== Map overview ====
 
<!--==== Map overview ====
[[File:map_desert_pines_0512px.png|right]]
 
 
=== NPCs and Stores ===
 
=== NPCs and Stores ===
  
 
==== Harvestables ====-->
 
==== Harvestables ====-->
 +
[[File:map_desert_pines_0512px.png|right]]
 
==== Specials ====
 
==== Specials ====
 
* You teleport in at coordinates 578,53
 
* You teleport in at coordinates 578,53

Revision as of 23:20, 13 August 2013

You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.


Map desert pines 0512px.png

Specials

  • You teleport in at coordinates 578,53
  • Teleporter at 609,74 does not work.
  • It's looks like a Portal Room.
  • The map is internally referenced as mapnewbie_insides.elm

Exits to