Difference between revisions of "Other-Life"
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Here's a list of differences between the Eternal Lands and Other-Life: | Here's a list of differences between the Eternal Lands and Other-Life: | ||
− | * | + | * Other Life has no Continent 2 (C2). |
+ | * Other Life has bonus experience at the end of a creature kill called a "Bonus Kill". | ||
+ | * Other Life has very few quests (for the time being) | ||
+ | * Other Life's skill system is being reworked. Major rework is being done to the skills of Engineering, Magic, Ranging & Summoning (Level up at your own risk!!!) | ||
+ | * Some of Other Life's items are been removed but may be available in the future. | ||
+ | * No Rostogol Stones | ||
+ | * Other Life have items that are not currently available in Eternal Lands. | ||
+ | Other Life have "Boss Mobs" in invasions. They are slightly bigger than their counterpart with more health, damage, better stats & sometimes with a unique name. | ||
+ | * The experience rate of mixing skills have been increased slightly for Potions & Manufacturing the higher the item make is. | ||
+ | * A "soft reset" is available for purchase for 15 Platinum Coins. This lets you re-distribute ALL of your pickpoints straight away without having to do a #reset and level back up your Overall Level. | ||
+ | * The attribute "Matter" is X6 instead of X5. This allows your health to be increased by 6HP instead of 5HP. | ||
+ | * EMU is increased 2.5 for every overall level you have. | ||
+ | * Mini harvesting events have been disable. | ||
+ | * Only creatures of C1 residence are ingame (with the exception of some creatures that are spawned in an invasion by the Invasion Master. Feros, Lions, Panda and Polar Bears have appeared a fair number of times.) | ||
+ | * All perks disable. | ||
+ | * Creatures regenerate 1HP/m except for some, which generate 3HP/m. Invasion Monsters can regen large numbers, with some regaining over 100HP/m | ||
+ | * Astro removed. | ||
+ | * Dailys, Invances & Instances removed (for now). | ||
+ | * If you die in Kilaran Field (KF), 25% chance an item will drop. | ||
+ | * Guild's are 240Kgc to create. | ||
+ | * You gain 1.8 pickpoints for every overall level you have. | ||
+ | * Brand new attribute-system, based off the old Cross Attributes. Refer to Other-Life Forums. | ||
+ | * Shop Services and Items are available. | ||
+ | * Mercury bags spawn in Kilaran Field (KF) | ||
+ | * Creature drops are different. Find out for yourself to discover these new drops! | ||
+ | * Joker broadcasts hints to find him. | ||
+ | * Joker can spawn anywhere | ||
+ | * Joker gives out ANY item. Some that are the best in the game. or exclusive to him! | ||
+ | * A mini-game called TAG. If your tagged (your name will be highlighted in purple) you find another player and use the finger/pointy icon on them to 'tag' them. | ||
+ | * When mixing, you don't need to have EMU left over to mix an item, but can have a full EMU of ingredients, and the product will replace ingredients lost, rather than needing the space for the product. | ||
+ | * After completing Wine/Leather Quests, you can buy bulk from any general storage instead of running to Morcraven Marsh (MM) each time. | ||
+ | * #sto doesn't interrupt harvesting! | ||
+ | * Viewing your/other peoples achievements doesn't | ||
+ | * Most NPC will give you the option to buy as much as you can afford/carry in a single transaction. | ||
== Other-Life Maps == | == Other-Life Maps == |
Revision as of 20:29, 28 April 2014
Other-Life
Learner's Community Baby
General Information
Other-Life is a deviant of Eternal Lands developed by Learner, who has and still does, a lot of the coding for EL. The entire game is community driven and focused on trying to make the game as good as it can be.
Other-Life Is Free To Play, and heavily under beta development, with player's voting in all major updates. You decide where we will go!
Other-Life Rules
- Multiplaying is Illegal.
Other-Life Shop
Items available from shop:
- P2P Races
- Soft Reset
- Platinum Coins (They aren't available from Taverns anymore and are used to buy Tailored Clothing at an NPC)
Differences
Here's a list of differences between the Eternal Lands and Other-Life:
- Other Life has no Continent 2 (C2).
- Other Life has bonus experience at the end of a creature kill called a "Bonus Kill".
- Other Life has very few quests (for the time being)
- Other Life's skill system is being reworked. Major rework is being done to the skills of Engineering, Magic, Ranging & Summoning (Level up at your own risk!!!)
- Some of Other Life's items are been removed but may be available in the future.
- No Rostogol Stones
- Other Life have items that are not currently available in Eternal Lands.
Other Life have "Boss Mobs" in invasions. They are slightly bigger than their counterpart with more health, damage, better stats & sometimes with a unique name.
- The experience rate of mixing skills have been increased slightly for Potions & Manufacturing the higher the item make is.
- A "soft reset" is available for purchase for 15 Platinum Coins. This lets you re-distribute ALL of your pickpoints straight away without having to do a #reset and level back up your Overall Level.
- The attribute "Matter" is X6 instead of X5. This allows your health to be increased by 6HP instead of 5HP.
- EMU is increased 2.5 for every overall level you have.
- Mini harvesting events have been disable.
- Only creatures of C1 residence are ingame (with the exception of some creatures that are spawned in an invasion by the Invasion Master. Feros, Lions, Panda and Polar Bears have appeared a fair number of times.)
- All perks disable.
- Creatures regenerate 1HP/m except for some, which generate 3HP/m. Invasion Monsters can regen large numbers, with some regaining over 100HP/m
- Astro removed.
- Dailys, Invances & Instances removed (for now).
- If you die in Kilaran Field (KF), 25% chance an item will drop.
- Guild's are 240Kgc to create.
- You gain 1.8 pickpoints for every overall level you have.
- Brand new attribute-system, based off the old Cross Attributes. Refer to Other-Life Forums.
- Shop Services and Items are available.
- Mercury bags spawn in Kilaran Field (KF)
- Creature drops are different. Find out for yourself to discover these new drops!
- Joker broadcasts hints to find him.
- Joker can spawn anywhere
- Joker gives out ANY item. Some that are the best in the game. or exclusive to him!
- A mini-game called TAG. If your tagged (your name will be highlighted in purple) you find another player and use the finger/pointy icon on them to 'tag' them.
- When mixing, you don't need to have EMU left over to mix an item, but can have a full EMU of ingredients, and the product will replace ingredients lost, rather than needing the space for the product.
- After completing Wine/Leather Quests, you can buy bulk from any general storage instead of running to Morcraven Marsh (MM) each time.
* #sto doesn't interrupt harvesting!
- Viewing your/other peoples achievements doesn't
- Most NPC will give you the option to buy as much as you can afford/carry in a single transaction.