Difference between revisions of "Weapons"

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(→‎One-handed melee weapons: added some light mod. info)
(→‎One-handed melee weapons: accuracy and human nexus updates per today's server update)
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Revision as of 05:57, 17 October 2015

One-handed melee weapons

Special Great Swords

  • Special Swords are made by chance when manufacturing Great Swords, the chances increase directly proportional to your Manufacturing level if it is above the recomended one.
  • They have the same stats as their ordinary counterpart but additionally offer special stats or effects.
  • Special effects are triggered when you hit except for Emerald Claymore of Life and Mana.
  • They degrade to the normal damaged version of the weapon, i.e. Used Cutlass

Enchanted Swords

Degrade info

The Enchanted Swords will degrade to the normal version of damaged weapons. This means they will lose the enchanting and will damage. For example the Titanium Serpent Sword of Fire will degrade to a Pre-owned Serpent Sword

Modable Swords

Modable swords are made by chance when manufacturing Basic Swords. Modable swords cannot be equipped. They are used for manufacturing enchanted Swords of Fire, Ice, Magic and Thermal, all of which can be equipped.


Two-handed Weapons

Archery

  • These weapons will break, but not degrade in melee combat. Only the equipped arrow/bolt and bow can be broken.
  • Arrows and bolts can wielded like shields - they affect ability to hit and break easily but if they have special effects their effect applies when you hit.

Bows

Arrows

Bolts

See also