Difference between revisions of "Magic Immunity Spell"
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Makes you immune to offensive spells like [[Magic/Spells/Harm|Harm]], [[Magic/Spells/Mana_Drain|Mana Drain]] and [[Magic/Spells/Poison|Poison]] and special attacks from summons ([[Creature/Large_Spider|Giant Spider]] Paralyze, [[Creature/Bear#Black_Bear|Black Bear]] Mana Burn and [[Creature/White_Tiger|White Tiger]] Cooldown).<br/> | Makes you immune to offensive spells like [[Magic/Spells/Harm|Harm]], [[Magic/Spells/Mana_Drain|Mana Drain]] and [[Magic/Spells/Poison|Poison]] and special attacks from summons ([[Creature/Large_Spider|Giant Spider]] Paralyze, [[Creature/Bear#Black_Bear|Black Bear]] Mana Burn and [[Creature/White_Tiger|White Tiger]] Cooldown).<br/> | ||
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Revision as of 19:47, 2 April 2008
Magic
Magic Immunity
Magic Immunity
Ingredients
2 Magic essences
1 Energy essence
Casting Information
Sigils Required: Create, Increase, Magic, Protection
Minimum Magic Level: 30
Mana Cost: 30
Base Magic Experience Given: 140
Effects
Makes you immune to offensive spells like Harm, Mana Drain and Poison and special attacks from summons (Giant Spider Paralyze, Black Bear Mana Burn and White Tiger Cooldown).