Difference between revisions of "Medallion of Life"
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[[Image:medallionoflife.png]] | [[Image:medallionoflife.png]] | ||
− | === | + | === Ingredients === |
− | 2 [[Alchemy/Enriched_Fire_Essence|Enriched Fire Essence]]<br /> | + | * 2 [[Alchemy/Enriched_Fire_Essence|Enriched Fire Essence]]<br /> |
− | 10 [[Alchemy/Fire_Essence|Fire Essence]]<br/> | + | * 10 [[Alchemy/Fire_Essence|Fire Essence]]<br/> |
− | 1 [[Alchemy/Seridium_Bar|Seridium Bar]]<br/> | + | * 1 [[Alchemy/Seridium_Bar|Seridium Bar]]<br/> |
− | 30 [[Harvestables/White_Chanterelle|White Chanterelle]]<br/> | + | * 30 [[Harvestables/White_Chanterelle|White Chanterelle]]<br/> |
− | |||
===Manufacturing Information=== | ===Manufacturing Information=== | ||
+ | Food subtracted: 28<br /> | ||
+ | Recommended Crafting Level: 51<br /> | ||
+ | Base Experience Given: 1000<br /> | ||
Items required to have: None<br /> | Items required to have: None<br /> | ||
Knowledge needed: [[Books/Medallion_of_Life|Medallion of Life Building]]<br /> | Knowledge needed: [[Books/Medallion_of_Life|Medallion of Life Building]]<br /> | ||
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* [[Nexus/Artificial#Artificial_4|Artificial: 4]] | * [[Nexus/Artificial#Artificial_4|Artificial: 4]] | ||
* [[Nexus/Magic#Magic_2|Magic: 2]] | * [[Nexus/Magic#Magic_2|Magic: 2]] | ||
− | + | Weight: 1 EMU<br /> | |
− | + | Stackable: No<br /> | |
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− | <br /> | ||
===Uses=== | ===Uses=== | ||
− | Grants a bonus 30 Material Points, +2 Armor, +2 Accuracy, and 5% chance of healing 20 Material Points when hit while worn. | + | * Grants a bonus 30 Material Points, +2 Armor, +2 Accuracy, and 5% chance of healing 20 Material Points when hit while worn.<br/> |
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{{Crafting/Nav}} | {{Crafting/Nav}} |
Revision as of 13:29, 21 April 2008
Eternal Lands Wiki
Medallion of Life
Medallion of Life
Ingredients
Manufacturing Information
Food subtracted: 28
Recommended Crafting Level: 51
Base Experience Given: 1000
Items required to have: None
Knowledge needed: Medallion of Life Building
Required Nexuses:
Weight: 1 EMU
Stackable: No
Uses
- Grants a bonus 30 Material Points, +2 Armor, +2 Accuracy, and 5% chance of healing 20 Material Points when hit while worn.
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