Difference between revisions of "Weapons"
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>nex,dam,def,acc< always positive values, if negative then [-(value)explicit] | >nex,dam,def,acc< always positive values, if negative then [-(value)explicit] | ||
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+ | ---- | ||
Weapons that can not be manufactured: | Weapons that can not be manufactured: | ||
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Quarter Staff | Quarter Staff | ||
− | ---- | + | |
+ | ---- | ||
+ | |||
Iron Sword: 0,5-8,1,1 | Iron Sword: 0,5-8,1,1 | ||
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Titanium Axe: 5,10-30,-1,, | Titanium Axe: 5,10-30,-1,, | ||
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+ | ---- | ||
Advanced Weapons: //hum nexus of 6 requi. | Advanced Weapons: //hum nexus of 6 requi. |
Revision as of 18:21, 29 September 2006
I edit the text without pictures, making a basic library <basic attributes> human nexus = nex ; damage = dam ; defence = def ; accuracy = acc ; >nex,dam,def,acc< always positive values, if negative then [-(value)explicit]
Weapons that can not be manufactured:
Wodden Battle Hammer:
Iron Battle Hammer:
Wodden Staff
Quarter Staff
Iron Sword: 0,5-8,1,1
Iron Broad Sword: 0,7-10,,,
Steel Long Sword: 1,9-11,2,1
Two Edged Steel Sword: (s2e) 2,10-14,1,2
Titanium Steel Short Sword: 3,10-14,2,2
Titanium Steel Long Sword: 4,12-20,3,3
Titanium Steel Serpent Sword: 5,15-25,4,5
Iron Axe: 3,1-25,-1,,
Steel Axe: 4,5-30,-1,,
Titanium Axe: 5,10-30,-1,,
Advanced Weapons: //hum nexus of 6 requi.
Emerald Claymore: 6,27,2,7
Cutlass: 6,22-24,2,15
Sunbreaker: 6,18-20,,2
Orc Slayer: 6,35-40,1,,
Eagle Wing: 6,10-35,6,5
Rapier: 6,20-25,2,5
Jagged Saber: 6,30,,10