Difference between revisions of "Magic Immunity Spell"
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Makes you immune to offensive [[spells]] like the [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]] as well as special effects from creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]). The [[summon]]ed and [[invasion]] versions of these creatures, however, still have a low chance to affect you. | Makes you immune to offensive [[spells]] like the [[Harm Spell]], [[Mana Drain Spell]] and [[Poison Spell]] as well as special effects from creatures ([[Large Spider]] [[paralysis]], [[White Tiger]] [[cooldown]], and [[Grizzly Bear|Grizzly]] and [[Black Bear]] [[mana burn]]). The [[summon]]ed and [[invasion]] versions of these creatures, however, still have a low chance to affect you. | ||
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+ | Magic Immunity can be removed with an [[MI Removal Ward]]. | ||
=== Ingredients === | === Ingredients === |
Revision as of 17:13, 30 November 2010
Magic Immunity Spell
Spells
Contents |
Makes you immune to offensive spells like the Harm Spell, Mana Drain Spell and Poison Spell as well as special effects from creatures (Large Spider paralysis, White Tiger cooldown, and Grizzly and Black Bear mana burn). The summoned and invasion versions of these creatures, however, still have a low chance to affect you.
Magic Immunity can be removed with an MI Removal Ward.
Ingredients
Sigils
Casting information
Mana cost: 30
Minimum Magic level: 30
Base Magic experience given: 140
Cooldown: 90 seconds
Lasts: 90 seconds