Difference between revisions of "Carmien Manor"

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[[File:Southern_Kilaran.png|thumb|400px|right|Southern Kilaran]]
 
[[File:Southern_Kilaran.png|thumb|400px|right|Southern Kilaran]]
 
==== Map overview ====
 
==== Map overview ====
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Carmien Manor consists of an entrance room with dining room and NPC. To access lower levels you use a non-hidden trap door.  This leads to a serpentine set of rooms without doors with cells, spiked pits and other jail features inhabited buy trolls.  This is connected to a underground cavern with a sloping hallway with interesting stalagmites worth taking close view of, orcs, Large Spiders and Fuzzy Rabbits. The latter two combination makes it very popular with Fuzzy Rabbit trainers for they can mana drain the Spiders to heal themselves.  The exit leads to an anteroom useful for healing up before facing outside.  It exits a locked door in abandoned village close to Nordcarn.
  
 
==== NPCs and Stores ====
 
==== NPCs and Stores ====

Revision as of 04:28, 6 December 2010

Southern Kilaran

Map overview

Carmien Manor consists of an entrance room with dining room and NPC. To access lower levels you use a non-hidden trap door. This leads to a serpentine set of rooms without doors with cells, spiked pits and other jail features inhabited buy trolls. This is connected to a underground cavern with a sloping hallway with interesting stalagmites worth taking close view of, orcs, Large Spiders and Fuzzy Rabbits. The latter two combination makes it very popular with Fuzzy Rabbit trainers for they can mana drain the Spiders to heal themselves. The exit leads to an anteroom useful for healing up before facing outside. It exits a locked door in abandoned village close to Nordcarn.

NPCs and Stores

Harvestables

Creatures

Exits to