Difference between revisions of "Weapons"

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m (→‎One-handed melee weapons: no line break in 'Great Sword')
m (→‎One-handed melee weapons: use the right char...)
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| 6
 
| 6
 
| [[Used Emerald Claymore|Degrade]]
 
| [[Used Emerald Claymore|Degrade]]
| Great~Sword
+
| Great Sword
 
|
 
|
 
|-
 
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| 6
 
| 6
 
| [[Used Cutlass|Degrade]]
 
| [[Used Cutlass|Degrade]]
| Great~Sword
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| Great Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| Break
 
| Break
| Great~Sword
+
| Great Sword
 
| style="white-space:nowrap;"| 8x higher chance to break than Cutlass<br>(and it will break, not degrade)
 
| style="white-space:nowrap;"| 8x higher chance to break than Cutlass<br>(and it will break, not degrade)
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Sunbreaker|Degrade]]
 
| [[Used Sunbreaker|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Orc Slayer|Degrade]]
 
| [[Used Orc Slayer|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Eagle Wing|Degrade]]
 
| [[Used Eagle Wing|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Rapier|Degrade]]
 
| [[Used Rapier|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| Break
 
| Break
| Great~Sword
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| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Jagged Saber|Degrade]]
 
| [[Used Jagged Saber|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 7
 
| 7
 
| Break
 
| Break
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| ?
 
| ?
 
| Break
 
| Break
| Great~Sword
+
| Great&nbsp;Sword
 
|
 
|
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Emerald Claymore|Degrade]]
 
| [[Used Emerald Claymore|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| +30 max Material Points; +30 max Ethereal Points
 
| +30 max Material Points; +30 max Ethereal Points
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Cutlass|Degrade]]
 
| [[Used Cutlass|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| 4% chance to do [[Mana Burn]]
 
| 4% chance to do [[Mana Burn]]
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Sunbreaker|Degrade]]
 
| [[Used Sunbreaker|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| 0.5% chance of destroying an item
 
| 0.5% chance of destroying an item
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Orc Slayer|Degrade]]
 
| [[Used Orc Slayer|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| 2% chance to remove 150 Ethereal Points from opponent
 
| 2% chance to remove 150 Ethereal Points from opponent
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Eagle Wing|Degrade]]
 
| [[Used Eagle Wing|Degrade]]
| Great~Sword
+
| Great&nbsp;Sword
 
| 8% chance to do 20 extra damage
 
| 8% chance to do 20 extra damage
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Rapier|Degrade]]
 
| [[Used Rapier|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| 0.5% chance of doing 150 damage
 
| 0.5% chance of doing 150 damage
 
|-
 
|-
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| 6
 
| 6
 
| [[Used Jagged Saber|Degrade]]
 
| [[Used Jagged Saber|Degrade]]
| Special Great~Sword
+
| Special Great&nbsp;Sword
 
| 2.5% chance to reset opponent's [[Cooldown]]
 
| 2.5% chance to reset opponent's [[Cooldown]]
 
|-
 
|-

Revision as of 11:13, 31 January 2013

One-handed melee weapons

Special Great Swords

  • Special Swords are made by chance when manufacturing Great Swords, the chances increase directly proportional to your Manufacturing level if it is above the recomended one.
  • They have the same stats as their ordinary counterpart but additionally offer special stats or effects.
  • Special effects are triggered when you hit except for Emerald Claymore of Life and Mana.
  • They degrade to the normal damaged version of the weapon, i.e. Used Cutlass

Enchanted Swords

Degrade info

The Enchanted Swords will degrade to the normal version of damaged weapons. This means they will lose the enchanting and will damage. For example the Titanium Serpent Sword of Fire will degrade to a Pre-owned Serpent Sword

Modable Swords

Modable swords are made by chance when manufacturing Basic Swords. Modable swords cannot be equipped. They are used for manufacturing enchanted Swords of Fire, Ice, Magic and Thermal, all of which can be equipped.


Two-handed Weapons

Archery

  • These weapons will break, but not degrade in meele combat. Only the equipped arrow/bolt and bow can be broken.

Bows

Arrows

Bolts

See also