Difference between revisions of "Hall of Outhouses"

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(added two teleporter coordinates with destinations)
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==== Harvestables ====-->
 
==== Harvestables ====-->
 
==== Specials ====
 
==== Specials ====
 +
* You teleport in at coordinates 578,53
 
* Teleporter at 609,74. Menacing, but does not seem to work.
 
* Teleporter at 609,74. Menacing, but does not seem to work.
 
* It's looks as Portal Room.
 
* It's looks as Portal Room.
 +
* The map is internally referenced as mapnewbie_insides.elm 8-)
  
 
<!--==== Creatures ====
 
<!--==== Creatures ====
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==== Exits to ====
 
==== Exits to ====
 
* [[File:Zirakinbar 25px.png]] [[Zirakinbar]]
 
* [[File:Zirakinbar 25px.png]] [[Zirakinbar]]
* 554,58 Portland, next to the library
+
* 554,57 Portland, next to the library
 
* 554,62 Melinis, inside the safe city area
 
* 554,62 Melinis, inside the safe city area
  
 
{{Maps/Nav}}
 
{{Maps/Nav}}

Revision as of 10:56, 16 May 2013

You will be teleported in this room if you use a Dung Teleporter. There are a lot of Outhouses, but you can't harvest here. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents. Sure you can give a good description. I can't do better, my english isn't good.

Specials

  • You teleport in at coordinates 578,53
  • Teleporter at 609,74. Menacing, but does not seem to work.
  • It's looks as Portal Room.
  • The map is internally referenced as mapnewbie_insides.elm 8-)

Exits to

  • Zirakinbar 25px.png Zirakinbar
  • 554,57 Portland, next to the library
  • 554,62 Melinis, inside the safe city area