Difference between revisions of "Hall of Outhouses"
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(Undo revision 43746 by Saxum - Map is going to change very soon, getting stuck issue will be fixed) |
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{{FoCW Header|Hall of Outhouses}} | {{FoCW Header|Hall of Outhouses}} | ||
− | You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free | + | You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free. |
Revision as of 06:58, 20 March 2015
Hall of Outhouses
You will be teleported in this room if you use a Dung Teleporter. There are a lot of outhouses to harvest at, but nothing else. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free.
Specials
- You teleport in at coordinates 578,53
- Teleporter at 609,74 does not work.
- It's looks like a Portal Room.
- It is located on C1.
- The map is internally referenced as mapnewbie_insides.elm
Exits to
Desert Pines near Kilaran Field) from [364,255]
Emerald Valley Trade Route
Irinveron
Irsis
Idaloran - from [656,56]
Melinis, inside the safe city area - from [554,62] and [615,44]
Morcraven Marsh
Palon Vertas - from [615,39]
Palon Vertas Underground - from [573,69]
Portland, next to the library - from [554,57]
South Redmoon - from [653,56]
Tarsengaard
Zirakinbar - from [638,69]
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