Difference between revisions of "Underworld"

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Each Continent, [[Seridia]] and [[Irilion]], has it's own underworld. It is the place players are teleported to when they die for whatever reasons (more on this [[Beginner Help#Death|here]]).
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When a player dies for whatever reason, they are teleported to one of two underworlds according to the continent they are on; [[Seridia Underworld|Seridia]] or [[Irilion Underworld|Irilion]]. (more on death found [[Beginner Help#Death|here]]). Both underworlds resemble those of myth and pop culture, being fiery places of lava and torment.
  
Under normal circumstances you will have to walk out of the underworld in order to travel to other places again since [[Rings| rings]] and [[Teleport to Portals Room Spell| teleport to portals]] or [[Intercontinental Teleport to Portals Room Spell| intercontinental teleport]] spells don't work in the underworld. [[The Underworlder Perk]] allows players to escape the UW with magic or a teleport ring, though.
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''#Beam me up'' and other teleport actions ([[Rings|Teleport Rings]] and [[Teleport to Portals Room Spell| Portal Room]] [[Intercontinental Teleport to Portals Room Spell|Spells]]) are blocked in the underworld.
  
There are ways to access the underworld without actually dying. For one there are secret places which allow you to simply walk into the underworld. Another way of going to the UW without dying is with the [[Hellspawn Perk]].
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=== Related Perks ===
  
Mines are often placed at the UW exit for players that have the [[One Perk]], in order for them to drop items, when they are in their weakest condition. Thus an unexperienced player will keep trying to walk out of the UW until he has droped all Rostogol Stones and items.
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* Portal spells and teleport rings can be made useable in the underworld by taking [[The Underworlder Perk]] .
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* Players taking the [[Hellspawn Perk]] have a chance to be sent to the underworld (without dying or dropping items) each time they travel between different maps.
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* While not directly related, the [[One Perk]] has the potential to make leaving the underworld impossible as it allows player-laid mines to harm the player who has the perk ''on any map'' including the underworld.
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=== Secret access ===
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* [[Irilion Underworld]] can be accessed without dying or [[Hellspawn Perk|hellspawning]] via [[forum:765|this place]] or getting the item/answer wrong in [[forum:601|this maze]].
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* [[Seridia Underworld]] currently has no known way inside without dying besides the [[Hellspawn Perk]].
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* You can die to the [[Irilion Underworld]] 'from Seridia' to utilise [[forum:586|this secret]] if you don't yet have access to the recommended spell.
  
 
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Latest revision as of 19:59, 3 May 2021

When a player dies for whatever reason, they are teleported to one of two underworlds according to the continent they are on; Seridia or Irilion. (more on death found here). Both underworlds resemble those of myth and pop culture, being fiery places of lava and torment.

#Beam me up and other teleport actions (Teleport Rings and Portal Room Spells) are blocked in the underworld.

Related Perks

  • Portal spells and teleport rings can be made useable in the underworld by taking The Underworlder Perk .
  • Players taking the Hellspawn Perk have a chance to be sent to the underworld (without dying or dropping items) each time they travel between different maps.
  • While not directly related, the One Perk has the potential to make leaving the underworld impossible as it allows player-laid mines to harm the player who has the perk on any map including the underworld.

Secret access