Difference between revisions of "Summoning"

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Summoning instant summons requires animal nexii, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon. <br>
 
Summoning instant summons requires animal nexii, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon. <br>
  
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=== Conjurer Perk and Cloak ===
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Having the [[Perks/Conjurer|Conjurer Perk]] or wearing the [[Clothes/Conjurer_Cape|Conjurer Cloak]] halves mana cost for instant summons.<br>
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 +
=== Summoning Arenas ===
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When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the Conjurer Perk/Cloak. Instant summons consume 1/4 of their original mana cost this way.<br/>
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'''Locations on Seridia:'''
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* [[Maps/Grubani_Peninsula|Grubani Peninsula]] - in Ywarstav - (48,105)
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* [[Maps/Southern_Kilaran|Southern Kilaran]] - in the northwest
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* [[Maps/Whitestone|Whitestone]] - near Grahm's Village - (166, 102)
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'''Locations on Irilion:'''
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* [[Maps/Arius|Arius]] - in the cellar of the Arius Magic School
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* [[Maps/Willowvine_Forest|Willowvine Forest]] - in the Willowvine Skill Academy
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=== Summons List ===
 
{| width="80%" align="center"
 
{| width="80%" align="center"
 
|- valign="top"
 
|- valign="top"
 
||  
 
||  
=== Animals ===
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==== Animals ====
 
* [[Summoning/Rabbit|Rabbit]]
 
* [[Summoning/Rabbit|Rabbit]]
 
* [[Summoning/Rat|Rat]]
 
* [[Summoning/Rat|Rat]]
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||
 
||
  
=== Monsters ===
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==== Monsters ====
 
* [[Summoning/Skeleton|Skeleton]]
 
* [[Summoning/Skeleton|Skeleton]]
 
* [[Summoning/Small_Gargoyle|Small Gargoyle]]
 
* [[Summoning/Small_Gargoyle|Small Gargoyle]]
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* [[Summoning/Red_Dragon|Red Dragon]]
 
* [[Summoning/Red_Dragon|Red Dragon]]
 
|}
 
|}
 
=== Conjurer Perk and Cloak ===
 
Having the [[Perks/Conjurer|Conjurer Perk]] or wearing the [[Clothes/Conjurer_Cape|Conjurer Cloak]] halves mana cost for instant summons.<br>
 
 
=== Summoning Arenas ===
 
When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the Conjurer Perk/Cloak. Instant summons consume 1/4 of their original mana cost this way.
 
<br/> <br/>
 
'''Locations on Seridia''' (C1):
 
* [[Maps/Grubani_Peninsula|Grubani Peninsula]] - in Ywarstav - (48,105)
 
* [[Maps/Southern_Kilaran|Southern Kilaran]] - in the northwest
 
* [[Maps/Whitestone|Whitestone]] - near Grahm's Village - (166, 102)
 
'''Locations on Irilion''' (C2):
 
* [[Maps/Arius|Arius]] - in the cellar of the Arius Magic School
 
* [[Maps/Willowvine_Forest|Willowvine Forest]] - in the Willowvine Skill Academy
 
  
 
== Summoning Stones ==
 
== Summoning Stones ==

Revision as of 20:41, 13 February 2008

Summoning

Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.

  • Books about Summoning can be bought from Nahark in Ywarstav on Grubani Peninsula.
  • Summoned Creatures have a Defense level of 0 and twice the Attack level the normal (non-summoned) Creature would have.

Patron Deity

To follow the path of Selain is to dare to seize opportunities; to be wealthier, smarter and better than all other beings.

Instant Summons

Summoning instant summons requires animal nexii, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon.

Conjurer Perk and Cloak

Having the Conjurer Perk or wearing the Conjurer Cloak halves mana cost for instant summons.

Summoning Arenas

When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the Conjurer Perk/Cloak. Instant summons consume 1/4 of their original mana cost this way.
Locations on Seridia:

Locations on Irilion:

Summons List

Animals

Monsters

Summoning Stones

Using summoning stones does not require any nexus, positive food level or consume ethereal points (mana).

Summon Behaviour

In order to set your summon's behaviour click on one of your summons with the use icon.
This requires summoning level 30 or higher and brings up the following menu.
The setting is persistent. Creatures already engaged in combat won't change their behaviour.
SummonMenu.png


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