Spell comparison table

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Revision as of 22:40, 24 May 2012 by Durisat (talk | contribs) (Converted to wikitables. Starting to complete the table. Removed WIP note.)
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Name Mana
Cost
Required
Magic
Level
Magic
XP
Essences Sigils Notes
Heal 5 0 5 Health Essence.png 1 Health Health Sigil.png Health

Increase Sigil.png Increase

Restores 10 Material Points to you.
Remote Heal 8 4 15 Health Essence.png 2 Health

Magic Essence.png 1 Magic

Global Sigil.png Global

Health Sigil.png Health
Increase Sigil.png Increase

Heals a target's Material Points (health)
based on the level of the caster.
Magic Protection 10 6 30 Energy Essence.png 1 Energy

Magic Essence.png 1 Magic

Create Sigil.png Create

Magic Sigil.png Magic
Protection Sigil.png Protection

Increases Magic resistance +8 for 3 minutes
Shield 11 9 40 Matter Essence.png 1 Matter Create Sigil.png Create

Matter Sigil.png Matter
Protection Sigil.png Protection

Raises Armor by 3 for 128 seconds
Poison 14 12 50 Death Essence.png 2 Death Decrease Sigil.png Decrease

Life Sigil.png Life
Temporary Sigil.png Temporary

Poisons your opponent an amount based
upon your magic level.
Note: Does not stack like other poisonings.
Teleport to Range 15 15 65 Energy Essence.png 1 Energy

Matter Essence.png 1 Matter
Spirit Essence.png 1 Spirit

Change Sigil.png Change

Local Sigil.png Local
Move Sigil.png Move
Space Sigil.png Space

Teleports you to an onscreen location
Harm 25 20 80 Death Essence.png 3 Death

Health Essence.png 5 Health

Health Sigil.png Health

Remove Sigil.png Remove

Damages (harms) your opponent based on
your Magic level and rationality.
Restoration 25 21 95 Health Essence.png 4 Health Life Sigil.png Life

Restore Sigil.png Restore

Powerful healing spell!
Amount of Material Points Restored ==>
(2 * Magic level) + (5 * Rationality)
Bones to Gold 30 23 100 Energy Essence.png 1 Energy

Matter Essence.png 2 Matter

Change Sigil.png Change

Matter Sigil.png Matter
Permanent Sigil.png Permanent

Transforms Bones in your inventory to gold,
based on your skill and a random factor.
Note: You will get the XP even without
any Bones being present in your inventory.
Note: Requires Alchemy level 20 and
gives 50 Alchemy XP besides the Magic XP.
Teleport to Portals Room 20 24 105 Energy Essence.png 5 Energy

Matter Essence.png 1 Matter
Spirit Essence.png 1 Spirit

Change Sigil.png Change

Global Sigil.png Global
Move Sigil.png Move
Space Sigil.png Space

Sends you to the Portals Room where
you can directly access various maps.