Hall of Outhouses
Revision as of 15:05, 20 May 2013 by Lucifer wn (talk | contribs) (→Exits to: I always saw Image - Map - Coord, so i put as others)
Hall of Outhouses
You will be teleported in this room if you use a Dung Teleporter. There are a lot of Outhouses, but you can't harvest here. If you walk into any of the outhouses, it teleports you to a corresponding outhouse on some map. There are exits to both continents and most destinations are monster-free. Sure you can give a good description. I can't do better, my english isn't good.
Specials
- You teleport in at coordinates 578,53
- Teleporter at 609,74. Menacing, but does not seem to work.
- It's looks as Portal Room.
- The map is internally referenced as mapnewbie_insides.elm 8-)
Exits to
Desert Pines
Emerald Valley Trade Route
Irinveron
Irsis
Idaloran
Melinis, inside the safe city area -[554,62]
Morcraven Marsh
Palon Vertas
Portland, next to the library - [554,57]
South Redmoon
Tarsengaard
Zirakinbar
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