White Stone
Contents
Map overview
White Stone is the biggest map of Seridia. It is named after the White Stone City, which is located in the northwestern part of the map. Other settlements found in this area are Tirnwood Vale in the central part, Lakeside Village in the south east and Grahm's Village in the south west. In the east you can find the frightening Vermor Castle.
NPCs and Stores
- Adnama
- Christopher - [556, 190]
- Corina
- Dan - Weapons and armour books - White Stone City - [109, 694]
- Darman
- Diana
- Elena
- Forra
- Frukas - Potion books - Grahm's village - [124, 130]
- Gerald
- Henrik - [347, 394]
- Karn - Blacksmith - Lakeside Village
- Marcel
- Maria
- Mesterul Manole - Global Invasion Warning System maintenance NPC - Lakeside docks
- Mira - Potions - [118, 708]
- Myrl
- Noria
- Raven - Storage - [468, 422]
- Regia
- Salina
- Sylpho
- Tobias White Stone - Tirnwood Vale
- Tombolarul - Lottery NPC in Grahm's village - [153, 151]
- Trik - Arms buyer - [693, 171]
- Victor
- Viorel
Harvestables
A * denotes those harvestables that are near Vermor Castle, a place that is known to have a highly active Gargoyle population at all hours.
- Beehive - [285,666]
- Blue Berries - [170,460]
- Blue Lupine - x3: [378,415]; [270,678]; [729,45]; [632,170]
- Blue Star Flower - [56,367]
- Chrysanthemum - [338,433]; [693,558]; [605,114]
- Cotton - [90,86 (next to Vegetable)]
- Daffodils - [581, 174]; [592,185]
- Dandelions - [552, 140 (many little all over in the near), 139,262 (Near the Teleport near MM exit)]
- Dung - [607, 160]; [603,152]
- Fruits - [386,741]
- Gold Ore -
- Impatiens -
- Lilacs - [426,384], [390,346], [331,433]; [680,165]; [734,45]
- Mugwort - [109,259]
- Ogre Toes -
- Poison Ivy - [220,534]; [512, 526], [640,388]
- Red Currents - [742,368]
- Red Rose - [405,591]
- Red Snapdragons - [429,713]; [394,386]; [710,74]; [605,119]
- Sunflower - [302, 445]; [272,461]; [98,106]
- Swamp Candles - [516,347], [264,348]
- Tiger Lilly - [686,166]; [620,45]; [589,182]; [603,186]; [550,69]
- Toadstool - [173,72]
- Tree Mushroom - [236,388], [673,432]*
- Vegetables - [265, 435 (must zoom in, green stuff at fire pit)]; [243,387]; [90,86 (next to Cotton)]
- White Asiatic Lilly - [338,433], [427,427]; [745,54]; [603,186]
- White Chanterelle - [338,433], [660, 690]
- Wood Branches - [498,129]; [483,217]; [661,118]; [441,446]
- Wood Logs -
- Wormwood - [690,401]*
- Yellow Rose -
Specials
- Summoners Arena - [161,92]
- White Stone Militia Supplies Blacksmithing (manufacturing) School - [564, 123]
- Alchemy School - [705, 568]
- Firepit (working) [426,258]
- Firepit (working) [387,738]
Bots
- Aage [92, 708], LLL guild bot
- Adarah
- Azdora [120, 250]
- Anna [657, 171] beer guild bot
- Iluna [707, 162]
- Vakana [109, 697], AID guild bot
- Titanta [112, 713], (OC) guild bot
- SilverLeaf [110, 681], SiTu guild bot
Creatures
Note: The Gargoyles roam whole White Stone during the night (3:30 - 0:30) and won't attack during daytime
- Small Gargoyle
- Medium Gargoyle
- Tall Gargoyle
- Brown Rabbit
- White Rabbit
- Beaver
- Brownie
- Deer
- Fox
- Green Snake
- Wood Sprite
- Boar
- Leprechaun
- Brown Snake
- Wolf
- Puma
- Black Bear
- Grizzly Bear
Secret spots
- way to C2 starts here - [534, 51]
- Grahms Village Magic shop has a secret area if you click on the black book behind the counter. Once inside, you must go through an invisible maze (or TTR). The path through the maze is:
Map walk to coords [167, 77]. From here, use the insert, delete, and home keys to follow the path: W 5 squares, NW 1 square, N 2 squares, NE 1 square, SE 2 squares, NE 1 square, N 1 square, NW 1, N 1, NW 1, W 1, SW 1, NW 1, SW 1, S 1, SW 1, S 1, SE 1, S 1, SW 1, W 1, NW 1, N 2, W 1,
Internal Maps
- Diamond Cave
- Vermor Castle
- White Stone Underground
- White Stone Temples
- White Stone Castle and Sewers
Exits to
This map has exits to the following maps:
- Isla Prima (using the ship at the docks)
- Desert Pines (using the ship at the docks)
- Nordcarn (using the exit to the central north)
- Tarsengaard (using the exit to the north-east)
- Southern Kilaran (using the exit to the north-west)
- Portland (using the western exit in the north)
- Morcraven Marsh - [107,261] (western exit in the south)
- Grubani Peninsula (using the south-eastern exit)
- Ruins of Tirnym (using the south-western exit)
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