Guilds/Lone

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Revision as of 20:00, 22 June 2009 by Burn (talk | contribs) (moved Guilds/Lonr to Guilds/Lone: Tag change by new owner of guild)
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Loners, Not a Guild

The "non-guild guild". Lonr is for non-pkers who have chosen not to be in a guild, but tire of repeated requests to join one. The Lonr tag is effective in reducing, and even eliminating such requests by showing you have intentionally chosen to not be in a guild.

Yes, it's ironic to use a "guild" tag to show you don't wish to be in a guild, but it works, and it was the only option due to game limitations.

Because there are people who take tags seriously and don't grasp that this is not a guild, some rules are in place to ensure others using the tag aren't caused problems by an individual's behavior, as listed below.

As a "member", you will have no obligation to anyone but yourself. You continue playing as if you have no guild tag. There's no #il, no #gm, no guild chat, no guild projects, no anything that's guild-related. Lonr is a tag, and only a tag. You're free to take the tag, and you're free to have it removed at any time.

Info

  • "Non-guild" maintainer: Silvatica
  • Short name (tag): Lonr
  • Long name: Loners, Not a Guild

Requirements/Rules

  • You must, of course, follow all EL game rules.
  • No bagjumpers, scammers, or doing anything that will potentially be Dispute Forum material.
  • No PKers. (If you want to pk, stay tagless or join a pk guild.)
  • No hidden stats. As there are no pkers, this should not be an issue.
  • At least one skill at 40 or higher. This tag is best for those who have been around long enough to actually decide the path they want to take in the game.

To Join

PM Silvatica. On stats check as well as a check of known outlaws/disreputable behavior per the above rules, you'll be asked to send the join command: #join_guild Loners, Not a Guild