Cooldown
Cooldown
Guides
Cooldown is the time you need to wait for re-use an item, to cast a spell, or to shoot an arrow.
The time depends on each item.
Items with cooldown
- Most rings
- Food (Toadstools and Bones have no cooldown)
- Most Potions
- Summoning Stones
Cooldown on Skills
- Magic: for cast spells there is a cooldown of 1 second. If you are engaged in combat the cooldown is 2 seconds.
- Ranging: for shooting arrows and bows, depending on which bow is used.
- Harvesting: there is cooldown for re-start harvesting when you stopped by any event. The cooldown is equal to the time you need for harvest 1 of that item.
- Combat: there is a cooldown of 5 seconds for attack another player that just enters in a PK map. There is a cooldown of 5 seconds while you can't move after your opponent used a Ring of Disengagement.
Map effects
- Tahraji Desert: this map have only 1 second of cooldown for any item.
Special days
- Day of half Cooldows: all cooldowns are half of the normal duration.
Special effects
- White Tiger: the white tigers can reset your items' cooldown. It can be avoided by burning or draining its mana.
- When log in: when you log in the game your items start with their cooldown resetted.
- Titanium Cuisses of Cooldown Removal: wearing this item gives you a chance that when you get a hit the cooldown happening on your items is removed.
- Jagged Saber of Cooling: wearing this item gives you a chance that when you hit your opponent, he get resetted his items' cooldown.