Weapons

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I edit the text without pictures, making a basic library <basic attributes> human nexus = nex ; damage = dam ; defence = def ; accuracy = acc ; >nex,dam,def,acc< always positive values, if negative then [-(value)explicit]



Weapons that can not be manufactured:

Wodden Battle Hammer:

Iron Battle Hammer:

Wodden Staff

Quarter Staff



Iron Sword: 0,5-8,1,1

Iron Broad Sword: 0,7-10,,,

Steel Long Sword: 1,9-11,2,1

Two Edged Steel Sword: (s2e) 2,10-14,1,2

Titanium Steel Short Sword: 3,10-14,2,2

Titanium Steel Long Sword: 4,12-20,3,3

Titanium Steel Serpent Sword: 5,15-25,4,5

Iron Axe: 3,1-25,-1,,

Steel Axe: 4,5-30,-1,,

Titanium Axe: 5,10-30,-1,,


Advanced Weapons: //hum nexus of 6 requi.

Emerald Claymore: 6,27,2,7

Cutlass: 6,22-24,2,15

Sunbreaker: 6,18-20,,2

Orc Slayer: 6,35-40,1,,

Eagle Wing: 6,10-35,6,5

Rapier: 6,20-25,2,5

Jagged Saber: 6,30,,10




Simple Weapons

Bone Branch Leather Gloves Pickaxe

Swords

Iron Sword Iron Broad Sword Steel Long Sword Two Edged Steel Sword Titanium Short Sword Titanium Long Sword Titanium Serpent Sword

Axes, Hammers and Staves

Iron Axe Steel Axe Titanium Axe Wooden Battle Hammer Iron Battle Hammer Wooden Staff Quarter Staff

Great Swords

Emerald Claymore Cutlass Orc Slayer Eagle Wing Rapier Jagged Saber