Weapons
I edit the text without pictures, making a basic library <basic attributes> human nexus = nex ; damage = dam ; defence = def ; accuracy = acc ; >nex,dam,def,acc< always positive values, if negative then [-(value)explicit]
Weapons that can not be manufactured:
Wodden Battle Hammer:
Iron Battle Hammer:
Wodden Staff
Quarter Staff
Iron Sword: 0,5-8,1,1
Iron Broad Sword: 0,7-10,,,
Steel Long Sword: 1,9-11,2,1
Two Edged Steel Sword: (s2e) 2,10-14,1,2
Titanium Steel Short Sword: 3,10-14,2,2
Titanium Steel Long Sword: 4,12-20,3,3
Titanium Steel Serpent Sword: 5,15-25,4,5
Iron Axe: 3,1-25,-1,,
Steel Axe: 4,5-30,-1,,
Titanium Axe: 5,10-30,-1,,
Advanced Weapons: //hum nexus of 6 requi.
Emerald Claymore: 6,27,2,7
Cutlass: 6,22-24,2,15
Sunbreaker: 6,18-20,,2
Orc Slayer: 6,35-40,1,,
Eagle Wing: 6,10-35,6,5
Rapier: 6,20-25,2,5
Jagged Saber: 6,30,,10
Simple Weapons
Bone Branch Leather Gloves Pickaxe
Swords
Iron Sword Iron Broad Sword Steel Long Sword Two Edged Steel Sword Titanium Short Sword Titanium Long Sword Titanium Serpent Sword
Axes, Hammers and Staves
Iron Axe Steel Axe Titanium Axe Wooden Battle Hammer Iron Battle Hammer Wooden Staff Quarter Staff
Great Swords
Emerald Claymore Cutlass Orc Slayer Eagle Wing Rapier Jagged Saber