Quests
A detailed guide to the quests is available, but don't go there if you prefer to discover the quests for yourself. (In other words, "Warning: spoilers") It contains walkthroughs and a lot of information.
God quests
- Main page: Gods
- Aluwen - Goddess of Defense
- Elandria - Goddess of Alchemy
- Glilin - God of Manufacturing
- Jayden - Goddess of Potioning
- LaForge - God of Engineering
- Mortos - God of Attack
- Selain - God of Summoning
- Unolas - God of Magic
- Zarin - Goddess of Crafting
NPC quests
All links go to the forums where you will need an account to view the page. See the Main Page for requirements.
Easy quests
Anyone can do these.
- Tutorial NPC
- Blast from the Past
- Seridian Journey aka Wraith Quest (1k XP for trait of your choice)
- Manufacturing - Manufacturing quest
- Mixture mayhem - Potions quest
- Master and apprentice - Crafting quest
- The Elf council - Ranging quest from Vaesura
- Underground resistance - Engineering quest from Bertram
- Can you hear me now? - Engineering quest from Bertram
- Summoning Stuff - (Summoning exp from Captain Ios on Isla Prima)
Daily quests
- Daily harvesting quest (flowers) - harvest quest
- Daily fighting quest - The difficulty of the creatures and the reward depends on your attack and defense (a/d) levels. Only quest which can be passed via Haidir pass available in shop.
- Daily dung harvest quest - Need at least 300 EMU to complete. Reward depends on your harvesting level.
- Daily mule quest - Need at least 1200 EMU to do this quest, experience reward varies
- Daily armor supplier quest (attack, defense exp)
- Daily engineering quest - Need at least level 25 in Engineering to start it. Reward is based on Engineering level, but unlike other quests it is not progressive: a level 25 engineer may be asked to provide level 50 items with minimal compensation in experience.
- Daily Temps R Us quest - reward varies and only one which can be canceled with 2 day (8 game day) penalty.
Advanced quests
Most of these quests require some levels and/or a fair amount of gold coins (gc) before being able to finish them.
- The long drought (Wine quest, allows you to buy wine cheaper)
- The sleeping beauty (Tankel's repair (and break) services)
- The eye in the sky (leather quest: allows to buy 75 leather for 300gc from Kelcha)
- Treasure of Nordcarn (summoning exp)
- Captain Kotland's scroll (attack, defense, ranging exp)
- The Orchan translation (The wizard passage) (magic, alchemy, crafting, manufacturing exp)
- Infected creatures (attack, defense, summoning, ranging exp)
- Rebuild church quest (Costly. alchemy, magic, tailoring, engineering exp)
- Blacksmith's Dvarium (Costly. manufacturing exp)
- Vermin extermination quest (attack, defense exp)
- Irilium quest (harvesting exp)
- Making pie, Annual pie eating contest (same quest) (magic, potion exp)
- Clogged Sewers (attack, defense, engineering exp))
- Dagger training (attack exp)
- Summoning great snakes (summoning exp)
- Armory quest (attack, defense exp)
- A search for swords (engineering, magic, attack, defense exp)
- A potters debt (potion exp)
- Oranges (costly. Big Belly Perk)
- Kill Bob! (engineering exp)
- Sword present (summoning exp)
- Master of the rings (magic, attack, defense exp)
- Kill them all! (attack, defense exp; Vanquisher Perk)
- Kill them all reloaded! (find creatures anywhere in the game)
- Broken armour (attack, defense exp; Armor Master Perk)
- Alone i break (attack, defense, manufacturing exp; Never gonna miss You Perk)
- Find my perfume (harvesting exp) Needs specific harvesting place AND time)
Tutorial mixing quests
These quests require you to make many items in increasing difficulty in a school for a particular skill with a large experience bonus at completion. It requires high levels of nexus to complete. Many rare and expensive items are required.
- Alchemy tutorial
- Manufacturing tutorial (Child of Stars Perk)
- Potioning tutorial
- Crafting tutorial
- Tailoring tutorial
- Engineering tutorial
Global quest
This is a special quest that requires teamwork to complete. The reward is also not individual, but designed as a long-lasting good special day. See the Global Quest page for more detailed description.