Weapons
I edit the text without pictures, making a basic library <basic attributes> human nexus = nex ; damage = dam ; defence = def ; accuracy = acc ; >nex,dam,def,acc< always positive values, if negative then [-(value)explicit]
Weapons that can not be manufactured:
Wodden Battle Hammer:
Iron Battle Hammer:
Wodden Staff
Quarter Staff
Iron Sword: 0,5-8,1,1
Iron Broad Sword: 0,7-10,,,
Steel Long Sword: 1,9-11,2,1
Two Edged Steel Sword: (s2e) 2,10-14,1,2
Titanium Steel Short Sword: 3,10-14,2,2
Titanium Steel Long Sword: 4,12-20,3,3
Titanium Steel Serpent Sword: 5,15-25,4,5
Iron Axe: 3,1-25,-1,,
Steel Axe: 4,5-30,-1,,
Titanium Axe: 5,10-30,-1,,
Advanced Weapons: //hum nexus of 6 requi.
Emerald Claymore: 6,27,2,7
Cutlass: 6,22-24,2,15
Sunbreaker: 6,18-20,,2
Orc Slayer: 6,35-40,1,,
Eagle Wing: 6,10-35,6,5
Rapier: 6,20-25,2,5
Jagged Saber: 6,30,,10
Simple Weapons
- Bone
- Branch
- Leather Gloves
- Pickaxe
Swords
- Iron Sword
- Iron Broad Sword
- Steel Long Sword
- Two Edged Steel Sword
- Titanium Short Sword
- Titanium Long Sword
- Titanium Serpent Sword
Axes, Hammers and Staves
- Iron Axe
- Steel Axe
- Titanium Axe
- Wooden Battle Hammer
- Iron Battle Hammer
- Wooden Staff
- Quarter Staff
Great Swords