Magic
Revision as of 17:30, 16 February 2019 by JofuranShigokai (talk | contribs) (Correction to no-fail level)
Magic
A wizard's library
The world of Draia in Eternal Lands is filled with magic, the god of which is Unolas.
All spells are no failure when caster is +28 above required spell level. Magic astro does not affects this.
Guides
- A Beginners guide to Magic
- Cheat Sheet Study Guide for the Aspiring Mage
- Guide to Magic Shops
- MagpieLee: How I leveled my Magic
Spells
Image | Name | Level | Base Exp |
Mana Used |
Essences | Sigils | Uses |
---|---|---|---|---|---|---|---|
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Heal | 0 | 5 | 5 |
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Restores 10 Material Points to you. |
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Remote Heal | 4 | 15 | 8 | ![]() ![]() ![]() |
Heals a target's Material Points (health) based on the level of the caster. | |
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Magic Protection | 6 | 30 | 10 | ![]() ![]() ![]() |
Increases Magic resistance +8 for 3 minutes | |
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Shield | 9 | 40 | 11 |
|
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Raises Armor by 3 for 128 seconds |
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Poison | 12 | 50 | 14 |
|
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Poisons your opponent an amount based upon your magic level. Note: Does not stack like other poisonings. |
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Teleport to Range | 15 | 65 | 15 | ![]() ![]() ![]() ![]() |
Teleports you to an onscreen location | |
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Harm | 20 | 80 | 25 | ![]() ![]() |
Damages (harms) your opponent based on your Magic level and rationality. | |
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Restoration | 21 | 95 | 25 |
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Powerful healing spell! Amount of Material Points Restored ==> (2 * Magic level) + (5 * Rationality) |
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Bones to Gold | 23 | 100 | 30 | ![]() ![]() ![]() |
Transforms Bones in your inventory to gold. Note: Requires Alchemy level 20 to cast. Note: You will get the XP even without having any Bones in your inventory. Note: Gives 50 Alchemy XP and 100 Magic XP. | |
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Teleport to Portals Room | 24 | 105 | 20 | ![]() ![]() ![]() ![]() |
Sends you to the Portals Room where you can directly access various maps. | |
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Life Drain | 27 | 120 | 20 |
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Transfers Material Points from the target to you. Amount of Material Points Transferred ==> 10 + (Magic Level/4) + (Rationality/2) - Target Magic Resistance. |
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Magic Immunity | 30 | 140 | 30 | ![]() ![]() ![]() ![]() |
Makes you almost immune to offensive spells and creature special effects for 90 seconds. | |
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Heal Summoned | 33 | 110 | 25 | ![]() ![]() ![]() ![]() |
Restores Material Points to your Summons within a 16X16 grid around you. | |
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Smite Summoned | 36 | 120 | 30 | ![]() ![]() ![]() ![]() |
Removes Material Points from enemy Summons within a 16x16 grid around you. | |
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Heat Shield | 37 | 200 | 25 | ![]() ![]() ![]() |
Protects you from heat damage for 120 seconds. Note: Same as Potion of Heat Protection. | |
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Cold Shield | 38 | 230 | 27 | ![]() ![]() ![]() |
Protects you from cold damage for 120 seconds. Note: Same as Potion of Cold Protection. | |
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Radiation Shield | 39 | 260 | 30 | ![]() ![]() ![]() ![]() |
Protects you from radiation damage for 150 seconds. Note: Same as Potion of Radiation Protection. | |
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Mana Drain | 40 | 200 | 20 |
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Transfer Ethereal Points from creature to you. |
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Heal Allies | 40 | 120 | 24 | ![]() ![]() ![]() |
Heals up to 4 members of the same guild in your immediate vicinity. | |
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True Sight | 45 | 300 | 20 | ![]() ![]() ![]() |
Allows you to see invisible players and creatures for 60 seconds. Note: Same as True Sight Potion. | |
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Intercontinental Teleport to Portals Room | 50 | 220 | 40 | ![]() ![]() ![]() |
Takes you to the Portals Room on the opposite continent. | |
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Invisibility | 50 | 400 | 30 | ![]() ![]() ![]() |
Makes you invisible for 30 seconds, except to those with True Sight Note: Same as Invisibility Potion without chance of poisoning. |
Sigils
A sigil is a symbol that is needed along with essences to cast magic spells. Sigils are never consumed, can't break, can't be dropped or traded, and are not lost if you do a #reset
. Once you buy a sigil from the magic shops in either White Stone City or Grahm's Village, you have it for the rest of the game.
A few sigils (Air, Earth, Destroy and Death) are currently not used by any spells. Buying those sigils would therefore be pointless.
Sigil | NPC | Map | Cost | Minimum Magic Level | Number of Spells |
---|---|---|---|---|---|
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Regia | White Stone City | 400 | 15 | 6 |
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Regia | White Stone City | 400 | 21 | 1 |
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Regia | White Stone City | 400 | 15 | 5 |
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Regia | White Stone City | 400 | 0 | 3 |
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Regia | White Stone City | 400 | 12 | 1 |
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Regia | White Stone City | 400 | 12 | 1 |
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Regia | White Stone City | 400 | 23, Alch 20 | 1 |
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Regia | White Stone City | 400 | 15 | 4 |
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Regia | White Stone City | 400 | 15 | 3 |
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Regia | White Stone City | 400 | 4 | 3 |
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Regia | White Stone City | 400 | 37 | 1 |
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Regia | White Stone City | 400 | 38 | 1 |
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Regia | White Stone City | 400 | 99 | 0 |
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Regia | White Stone City | 400 | 99 | 0 |
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Salina | Grahm's Village, White Stone | 700 | 33 | 1 |
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Salina | Grahm's Village, White Stone | 700 | 9 | 5 |
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Salina | Grahm's Village, White Stone | 700 | 39 | 1 |
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Salina | Grahm's Village, White Stone | 700 | 6 | 3 |
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Salina | Grahm's Village, White Stone | 700 | 99 | 0 |
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Salina | Grahm's Village, White Stone | 700 | 6 | 7 |
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Salina | Grahm's Village, White Stone | 700 | 45 | 2 |
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Salina | Grahm's Village, White Stone | 700 | 6 | 6 |
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Salina | Grahm's Village, White Stone | 700 | 20 | 3 |
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Salina | Grahm's Village, White Stone | 700 | 0 | 4 |
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Salina | Grahm's Village, White Stone | 700 | 12 | 4 |
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Salina | Grahm's Village, White Stone | 700 | 99 | 0 |