Difference between revisions of "Summoning"
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− | {{ | + | {{FoCW Header|Summoning in the Eternal Lands|Summoning Index}} |
+ | {| align="right" | ||
+ | | __TOC__ | ||
+ | |} | ||
+ | |||
+ | * See also: [[Summoning comparison table]], [[Summoning stone comparison table]] | ||
+ | |||
= Summoning = | = Summoning = | ||
Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle. | Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle. | ||
− | == | + | == Facts == |
+ | * The Attack and Defense of summons are based on the creature's natural Attack and Defense and the Summoning Level. There is a "cap" at Summoning Level 100, where summons have their natural Defense and '''twice''' their natural Attack. | ||
+ | ** Attack = (Creature's natural Attack) * {1 + (Summoning Level / 100)} | ||
+ | ** Defense = (Creature's natural Defense) * (Summoning Level / 100) | ||
+ | ** Example: At Summoning Level 50 a summoned Cyclops (natural Attack/Defense 80/80) will have 120 Attack and 40 Defense. | ||
+ | * Charm increases the chance to summon two creatures for the price of one, it also increases critical to hit and critical to damage rates for summons. Charm is a Cross-Attribute given by Instinct and Vitality. | ||
+ | |||
+ | Comment by Aredhel: | ||
+ | - I have got some evidence from trying to calculate a summon's a/d from a test fight, that both this formula here and the other formula on the CEL page might be incorrect. | ||
+ | - A rough formula I can come up with which gives better matches to our test results is this one: | ||
+ | ** Attack = (Creature's natural Attack) * (100 + (Summ Level/2))% | ||
+ | ** Defense = (Creature's natural Defense) * (50 + (Summ Level/2))% | ||
+ | ** Example1: At summoning Level 45 a summoned Polar Bear (natural a/d 70/70) will have 85 attack and 50 defense | ||
+ | ** Example2: At summoning Level 70 the Polar Bear will have 94 attack and 59 defense | ||
+ | |||
+ | So the def ranges from half to full (instead of zero to full) and the attack ranges from full to 1.5 times the normal attack, speaking levels. | ||
+ | |||
+ | == [[:Category:NPCs|NPCs]] == | ||
+ | * [[File:Nahark.png|25px]] [[Nahark]] - [[Books#Nahark|Summoning Books]], [[Grubani Peninsula]] [67,116] | ||
+ | * [[File:Sylpho.png|25px]] [[Sylpho]] - [[:Category:Priest NPCs|Priest]] of [[Selain]], the Summoning God, located in [[White Stone]] | ||
+ | * [[File:Tanta.png|25px]] [[Tanta]] - Buys and sells low level [[:Category:Summoning Stones|Summoning Stones]], [[Port Anitora]] [84,207] | ||
+ | * [[File:Mariana.png|25px]] [[Mariana]] - Sells high level Summoning Stones, [[Aeth Aelfan]] [18,27] | ||
+ | |||
+ | == [[Perks]] == | ||
+ | * [[Conjurer Perk]] - Mana cost is halved for summoning | ||
+ | * [[The Summoner Perk]] - +10% to your creature's Attack and Defense, as well as +5 to its critical to hit and its critical to damage | ||
+ | |||
== Instant Summons == | == Instant Summons == | ||
+ | Summoning instant summons requires animal nexuses, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon. | ||
+ | |||
+ | === Summoning Arenas === | ||
+ | When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cumulative with the [[Conjurer Perk]] or [[Conjurer Cloak]]. Instant summons consume only 25% of the original mana cost this way. However you still need to have the full ethereal points required in order to successfully summon. | ||
+ | |||
+ | '''Locations on Seridia:''' | ||
+ | * [[File:Southern Kilaran 25px.png]] [[Southern Kilaran]] - in the northwest - [45,165] | ||
+ | * [[File:Tahraji Desert 25px.png]] [[Tahraji Desert]] - Matajin Summoning Arena on the west island, accessed from the Ruins of Matajin on the mainland | ||
+ | * [[File:White Stone 25px.png]] [[White Stone]] - south of Grahm's Village - [166,102] (it is possible for creatures to be summoned outside of arena). | ||
+ | |||
+ | '''Locations on Irilion:''' | ||
+ | * [[File:Melinis 25px.png]] [[Melinis]] - The Melinis Summoning Academy at [25,290] has three arenas inside. In addition to normal arena bonus, these also have [[Fast Regeneration]]. | ||
+ | * [[File:Arius 25px.png]] [[Arius]] - in the cellar of the [[Arius Magic School]] | ||
+ | * [[File:Willowvine Forest 25px.png]] [[Willowvine Forest]] - in the [[Willowvine Forest Skill Academy]] in Eventhil in the tree houses above the ground | ||
+ | * [[File:Aeth Aelfan 25px.png]] [[Aeth Aelfan]] - inside [[Lothalith Fortress]] in a room with green quartz (Warning: 5 heat damage) | ||
+ | |||
+ | === [[:Category:Summons|Summons]] list === | ||
+ | {| width="80%" align="center" | ||
+ | |- valign="top" | ||
+ | || | ||
+ | |||
+ | ==== Animals ==== | ||
+ | * [[File:Brown Rabbit 25px.png]] [[Brown Rabbit#Summoning|Brown Rabbit]] (0) [0] | ||
+ | * [[File:Rat 25px.png]] [[Rat#Summoning|Rat]] (0) [3] | ||
+ | * [[File:Beaver 25px.png]] [[Beaver#Summoning|Beaver]] (1) [4] | ||
+ | * [[File:Deer 25px.png]] [[Deer#Summoning|Deer]] (1) [5] | ||
+ | * [[File:Skunk 25px.png]] [[Skunk#Summoning|Skunk]] (1) [5] | ||
+ | * [[File:Racoon 25px.png]] [[Racoon#Summoning|Racoon]] (1) [6] | ||
+ | * [[File:Green Snake 25px.png]] [[Green Snake#Summoning|Green Snake]] (2) [8] | ||
+ | * [[File:Red Snake 25px.png]] [[Red Snake#Summoning|Red Snake]] (2) [12] | ||
+ | * [[File:Brown Snake 25px.png]] [[Brown Snake#Summoning|Brown Snake]] (2) [17] | ||
+ | * [[File:Fox 25px.png]] [[Fox#Summoning|Fox]] (2) [20] | ||
+ | * [[File:Boar 25px.png]] [[Boar#Summoning|Boar]] (2) [24] | ||
+ | * [[File:Wolf 25px.png]] [[Wolf#Summoning|Wolf]] (2) [28] | ||
+ | * [[File:Puma 25px.png]] [[Puma#Summoning|Puma]] (2) [40] | ||
+ | * [[File:Polar Bear 25px.png]] [[Polar Bear#Summoning|Polar Bear]] (3) [43] | ||
+ | * [[File:Black Bear 25px.png]] [[Black Bear#Summoning|Black Bear]] (3) | ||
+ | * [[File:Falcon 25px.png]] [[Falcon#Summoning|Falcon]] (5) | ||
+ | * [[File:Hawk 25px.png]] [[Hawk#Summoning|Hawk]] (5) | ||
+ | * [[File:Brown Rabbit 25px.png]] [[Tank Rabbit#Summoning|Tank Rabbit]] (6) | ||
+ | || | ||
+ | |||
+ | ==== Monsters ==== | ||
+ | * [[File:Skeleton 25px.png]] [[Skeleton#Summoning|Skeleton]] (2) | ||
+ | * [[File:Small Gargoyle 25px.png]] [[Small Gargoyle#Summoning|Small Gargoyle]] (2) | ||
+ | * [[File:Tall Gargoyle 25px.png]] [[Tall Gargoyle#Summoning|Tall Gargoyle]] (2) | ||
+ | * [[File:Medium Gargoyle 25px.png]] [[Medium Gargoyle#Summoning|Medium Gargoyle]] (2) | ||
+ | * [[File:Fluffy Rabbit 25px.png]] [[Fluffy Rabbit#Summoning|Fluffy Rabbit]] (2) | ||
+ | * [[File:Mountain Chimeran 25px.png]] [[Mountain Chimeran#Summoning|Mountain Chimeran]] (2) | ||
+ | * [[File:Female Goblin 25px.png]] [[Female Goblin#Summoning|Female Goblin]] (3) | ||
+ | * [[File:Armed Goblin 25px.png]] [[Armed Goblin#Summoning|Armed Goblin]] (3) | ||
+ | * [[File:Armed Skeleton 25px.png]] [[Armed Skeleton#Summoning|Armed Skeleton]] (3) | ||
+ | * [[File:Female Orc 25px.png]] [[Female Orc#Summoning|Female Orc]] (3) | ||
+ | * [[File:Male Orc 25px.png]] [[Male Orc#Summoning|Male Orc]] (4) | ||
+ | * [[File:Armed Female Orc 25px.png]] [[Armed Female Orc#Summoning|Armed Female Orc]] (4) | ||
+ | * [[File:Armed Male Orc 25px.png]] [[Armed Male Orc#Summoning|Armed Male Orc]] (4) | ||
+ | * [[File:Cyclops 25px.png]] [[Cyclops#Summoning|Cyclops]] (4) | ||
+ | * [[File:Yeti 25px.png]] [[Yeti#Summoning|Yeti]] (5) | ||
+ | * [[File:Arctic Chimeran 25px.png]] [[Arctic Chimeran#Summoning|Arctic Chimeran]] (5) | ||
+ | * [[File:Giant 25px.png]] [[Giant#Summoning|Giant]] (5) | ||
+ | * [[File:Phantom Warrior 25px.png]] [[Phantom Warrior#Summoning|Phantom Warrior]] (5) | ||
+ | * [[File:Sslessar 25px.png]] [[Sslessar#Summoning|Sslessar]] (5) | ||
+ | * [[File:Red Dragon 25px.png]] [[Red Dragon#Summoning|Red Dragon]] (6) | ||
+ | * [[File:Black Dragon 25px.png]] [[Black Dragon#Summoning|Black Dragon]] (6) | ||
+ | * [[File:Blue Dragon 25px.png]] [[Little_Dragon_Blue#Summoning|Little Dragon Blue]] (?) | ||
+ | |} | ||
+ | |||
+ | Numbers in () are the animal nexus required to summon creature. Numbers in square brackets [] are recommended summoning levels. At 17 levels or more below recommended the success rate is 0. At 16 below you have a rate of a few percent, at recommended it should be about half. | ||
+ | |||
+ | == [[:Category:Summoning Stones|Summoning Stones]] == | ||
+ | Summoning stones can be used while engaged in combat. Using them does not require any nexus, positive food level nor does it consume ethereal points (mana). Making them consumes food.<br /> | ||
+ | Believe all Summoning stone books require to read [[File:Purple Book.png|25px]] [[Book of Advanced Summoning]]. It did on the three books I tested. ---- Saxum <br /> | ||
+ | * [[File:Bear Summoning Stone.png|25px]] [[Bear Summoning Stone]] (5) | ||
+ | * [[File:Armed Orc Summoning Stone.png|25px]] [[Armed Orc Summoning Stone]] (5) | ||
+ | * [[File:Giant Spider Summoning Stone.png|25px]] [[Giant Spider Summoning Stone]] (5) | ||
+ | * [[File:Tiger Summoning Stone.png|25px]] White [[Tiger Summoning Stone]] (5) | ||
+ | * [[File:Phantom Warrior Summoning Stone.png|25px]] [[Phantom Warrior Summoning Stone]] (5) | ||
+ | * [[File:Fluffy Rabbit Summoning Stone.png|25px]] [[Fluffy Rabbit Summoning Stone]] (6) | ||
+ | * [[File:Sslessar Summoning Stone.png|25px]] [[Sslessar Summoning Stone]] (6) | ||
+ | * [[File:Yeti Summoning Stone.png|25px]] [[Yeti Summoning Stone]] (6) | ||
+ | * [[File:Arctic Chimeran Summoning Stone.png|25px]] [[Arctic Chimeran Summoning Stone]] (6) | ||
+ | * [[File:Giant Summoning Stone.png|25px]] [[Giant Summoning Stone]] (6) | ||
+ | * [[File:Giant Summoning Stone.png|25px]] [[Little Dragon Blue Summoning Stone]] (shop purchase or rare make when mixing other stones) | ||
+ | |||
+ | == Summon Behavior == | ||
+ | In order to set your summon creature's behavior click on one of your summons with the use icon.<br /> | ||
+ | This requires summoning level 30 or higher and brings up the following menu.<br /> | ||
+ | The setting is persistent. Creatures already engaged in combat won't change their behavior.<br /> | ||
+ | [[File:SummonMenu.png]] | ||
− | == | + | == [[:Category:Glyphs|Glyphs]] == |
− | + | Glyphs are items that allow you to change your shape, and thus getting the advantages and disadvantages of another shape. The production of these glyphs falls under the summoning skill. | |
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− | + | Currently one can make and use: | |
− | * [[ | + | * [[File:Mule Glyph.png|25px]] [[Mule Glyph]]s (5) |
− | + | * [[File:Phoenix Glyph.png|25px]] [[Phoenix Glyph]]s (5) | |
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− | * [[ | ||
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− | + | [[Phoenix Glyph]]s are also available from the EL shop. In the future, [[small dragon]]s may become available as a shapeshifting creature. | |
− | + | [[Category:Summoning|*Index]] | |
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− | * | ||
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Latest revision as of 19:57, 24 November 2018
Summoning
Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.
Facts
- The Attack and Defense of summons are based on the creature's natural Attack and Defense and the Summoning Level. There is a "cap" at Summoning Level 100, where summons have their natural Defense and twice their natural Attack.
- Attack = (Creature's natural Attack) * {1 + (Summoning Level / 100)}
- Defense = (Creature's natural Defense) * (Summoning Level / 100)
- Example: At Summoning Level 50 a summoned Cyclops (natural Attack/Defense 80/80) will have 120 Attack and 40 Defense.
- Charm increases the chance to summon two creatures for the price of one, it also increases critical to hit and critical to damage rates for summons. Charm is a Cross-Attribute given by Instinct and Vitality.
Comment by Aredhel: - I have got some evidence from trying to calculate a summon's a/d from a test fight, that both this formula here and the other formula on the CEL page might be incorrect. - A rough formula I can come up with which gives better matches to our test results is this one:
- Attack = (Creature's natural Attack) * (100 + (Summ Level/2))%
- Defense = (Creature's natural Defense) * (50 + (Summ Level/2))%
- Example1: At summoning Level 45 a summoned Polar Bear (natural a/d 70/70) will have 85 attack and 50 defense
- Example2: At summoning Level 70 the Polar Bear will have 94 attack and 59 defense
So the def ranges from half to full (instead of zero to full) and the attack ranges from full to 1.5 times the normal attack, speaking levels.
NPCs
- Nahark - Summoning Books, Grubani Peninsula [67,116]
- Sylpho - Priest of Selain, the Summoning God, located in White Stone
- Tanta - Buys and sells low level Summoning Stones, Port Anitora [84,207]
- Mariana - Sells high level Summoning Stones, Aeth Aelfan [18,27]
Perks
- Conjurer Perk - Mana cost is halved for summoning
- The Summoner Perk - +10% to your creature's Attack and Defense, as well as +5 to its critical to hit and its critical to damage
Instant Summons
Summoning instant summons requires animal nexuses, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon.
Summoning Arenas
When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cumulative with the Conjurer Perk or Conjurer Cloak. Instant summons consume only 25% of the original mana cost this way. However you still need to have the full ethereal points required in order to successfully summon.
Locations on Seridia:
- Southern Kilaran - in the northwest - [45,165]
- Tahraji Desert - Matajin Summoning Arena on the west island, accessed from the Ruins of Matajin on the mainland
- White Stone - south of Grahm's Village - [166,102] (it is possible for creatures to be summoned outside of arena).
Locations on Irilion:
- Melinis - The Melinis Summoning Academy at [25,290] has three arenas inside. In addition to normal arena bonus, these also have Fast Regeneration.
- Arius - in the cellar of the Arius Magic School
- Willowvine Forest - in the Willowvine Forest Skill Academy in Eventhil in the tree houses above the ground
- Aeth Aelfan - inside Lothalith Fortress in a room with green quartz (Warning: 5 heat damage)
Summons list
Animals
|
Monsters
|
Numbers in () are the animal nexus required to summon creature. Numbers in square brackets [] are recommended summoning levels. At 17 levels or more below recommended the success rate is 0. At 16 below you have a rate of a few percent, at recommended it should be about half.
Summoning Stones
Summoning stones can be used while engaged in combat. Using them does not require any nexus, positive food level nor does it consume ethereal points (mana). Making them consumes food.
Believe all Summoning stone books require to read Book of Advanced Summoning. It did on the three books I tested. ---- Saxum
- Bear Summoning Stone (5)
- Armed Orc Summoning Stone (5)
- Giant Spider Summoning Stone (5)
- White Tiger Summoning Stone (5)
- Phantom Warrior Summoning Stone (5)
- Fluffy Rabbit Summoning Stone (6)
- Sslessar Summoning Stone (6)
- Yeti Summoning Stone (6)
- Arctic Chimeran Summoning Stone (6)
- Giant Summoning Stone (6)
- Little Dragon Blue Summoning Stone (shop purchase or rare make when mixing other stones)
Summon Behavior
In order to set your summon creature's behavior click on one of your summons with the use icon.
This requires summoning level 30 or higher and brings up the following menu.
The setting is persistent. Creatures already engaged in combat won't change their behavior.
Glyphs
Glyphs are items that allow you to change your shape, and thus getting the advantages and disadvantages of another shape. The production of these glyphs falls under the summoning skill.
Currently one can make and use:
- Mule Glyphs (5)
- Phoenix Glyphs (5)
Phoenix Glyphs are also available from the EL shop. In the future, small dragons may become available as a shapeshifting creature.