Difference between revisions of "Summoning"

From ELWiki
Jump to navigation Jump to search
m (minor layout update, added summoner perk)
Line 3: Line 3:
 
= Summoning =
 
= Summoning =
 
Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.<br/>
 
Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.<br/>
<br />
+
 
  
 
== Facts ==
 
== Facts ==
Line 12: Line 12:
 
* Charm increases the chance to summon two creatures for the price of one, it also increases critical to hit and critical to damage rates for summons. Charm is a Cross-Atrribute given by Instinct and Vitality.
 
* Charm increases the chance to summon two creatures for the price of one, it also increases critical to hit and critical to damage rates for summons. Charm is a Cross-Atrribute given by Instinct and Vitality.
  
== Related [[:Category:NPCs|NPCs]] ==
+
 
 +
== [[:Category:NPCs|NPCs]] ==
 
*[[Image:Nahark.png|25px]] [[Nahark]] - [[Books#Nahark|Summoning Books]], [[Grubani Peninsula]] [67, 116]
 
*[[Image:Nahark.png|25px]] [[Nahark]] - [[Books#Nahark|Summoning Books]], [[Grubani Peninsula]] [67, 116]
 
*[[Image:Sylpho.png|25px]] [[Sylpho]] - [[:Category:Priest NPCs|Priest]] of [[Selain]], the Summoning God, located in [[White Stone]]
 
*[[Image:Sylpho.png|25px]] [[Sylpho]] - [[:Category:Priest NPCs|Priest]] of [[Selain]], the Summoning God, located in [[White Stone]]
 
*[[Image:Tanta.png|25px]] [[Tanta]] - Buys and sells low level [[:Category:Summoning Stones|Summoning Stones]], [[Port Anitora]] [84, 207]
 
*[[Image:Tanta.png|25px]] [[Tanta]] - Buys and sells low level [[:Category:Summoning Stones|Summoning Stones]], [[Port Anitora]] [84, 207]
 
*[[Image:Mariana.png|25px]] [[Mariana]] - Sells high level Summoning Stones, [[Aeth Aelfan]] [18, 27]
 
*[[Image:Mariana.png|25px]] [[Mariana]] - Sells high level Summoning Stones, [[Aeth Aelfan]] [18, 27]
 +
 +
 +
== [[Perks]] ==
 +
* [[Conjurer Perk]] - Mana cost is halved for summoning
 +
* [[The Summoner Perk]] - +10% to your creature's Attack and Defense, as well as +5 to its critcal to hit and to dmage
 +
  
 
== Instant Summons ==
 
== Instant Summons ==
 
Summoning instant summons requires animal nexuses, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon. <br>
 
Summoning instant summons requires animal nexuses, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon. <br>
 
=== Conjurer Perk and Cloak ===
 
Having the [[Conjurer Perk]] or wearing the [[Conjurer Cloak]] halves mana cost for instant summons.<br>
 
  
 
=== Summoning Arenas ===
 
=== Summoning Arenas ===
When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the Conjurer Perk/Cloak. Instant summons consume 1/4 of their original mana cost this way.<br/>  
+
When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the [[Conjurer Perk]] or [[Conjurer Cloak]]. Instant summons consume only 25% of the original mana cost this way.<br/>  
 
'''Locations on Seridia:'''
 
'''Locations on Seridia:'''
 
*[[Image:Southern Kilaran 25px.png]] [[Southern Kilaran]] - in the northwest
 
*[[Image:Southern Kilaran 25px.png]] [[Southern Kilaran]] - in the northwest
Line 81: Line 85:
 
* [[Image:Red Dragon 25px.png]] [[Red_Dragon#Summoning|Red Dragon]]
 
* [[Image:Red Dragon 25px.png]] [[Red_Dragon#Summoning|Red Dragon]]
 
|}
 
|}
 +
  
 
== [[:Category:Summoning Stones|Summoning Stones]] ==
 
== [[:Category:Summoning Stones|Summoning Stones]] ==
Line 94: Line 99:
 
* [[Image:Arctic Chimeran Summoning Stone.png|25px]] [[Arctic Chimeran Summoning Stone]]
 
* [[Image:Arctic Chimeran Summoning Stone.png|25px]] [[Arctic Chimeran Summoning Stone]]
 
* [[Image:Giant Summoning Stone.png|25px]] [[Giant Summoning Stone]]
 
* [[Image:Giant Summoning Stone.png|25px]] [[Giant Summoning Stone]]
<br />
+
 
  
 
== Summon Behaviour ==
 
== Summon Behaviour ==
Line 101: Line 106:
 
The setting is persistent. Creatures already engaged in combat won't change their behaviour.<br>
 
The setting is persistent. Creatures already engaged in combat won't change their behaviour.<br>
 
[[Image:SummonMenu.png]]
 
[[Image:SummonMenu.png]]
<br />
+
 
  
 
== [[:Category:Glyphs|Glyphs]] ==
 
== [[:Category:Glyphs|Glyphs]] ==

Revision as of 12:58, 4 October 2009

Summoning

Though oft derided for being vile necromancy, the summoners art is a potent force that can quickly turn the tides of any battle.


Facts

  • The Attack and Defense of summons are based on the creature's natural Attack and Defense and the Summoning Level. There is a "cap" at Summoning Level 100, where summons have their natural Defense and twice their natural Attack.
    • Attack = (Creature's natural Attack) * {1 + (Summoning Level / 100)}
    • Defense = (Creature's natural Defense) * (Summoning Level / 100)
    • Example: At Summoning Level 50 a summoned Cyclops (natural Attack/Defense 80/80) will have 120 Attack and 40 Defense.
  • Charm increases the chance to summon two creatures for the price of one, it also increases critical to hit and critical to damage rates for summons. Charm is a Cross-Atrribute given by Instinct and Vitality.


NPCs


Perks

  • Conjurer Perk - Mana cost is halved for summoning
  • The Summoner Perk - +10% to your creature's Attack and Defense, as well as +5 to its critcal to hit and to dmage


Instant Summons

Summoning instant summons requires animal nexuses, a positive food level and consumes ethereal points (mana). While engaged in combat you cannot summon.

Summoning Arenas

When summoning in summoning arenas, mana cost for instant summons is halved. The effect is cummulative with the Conjurer Perk or Conjurer Cloak. Instant summons consume only 25% of the original mana cost this way.
Locations on Seridia:

Locations on Irilion:

Summons list

Animals

Monsters


Summoning Stones

Summoning stones can be used while engaged in combat. Using them does not require any nexus, positive food level nor does it consume ethereal points (mana).


Summon Behaviour

In order to set your summon's behaviour click on one of your summons with the use icon.
This requires summoning level 30 or higher and brings up the following menu.
The setting is persistent. Creatures already engaged in combat won't change their behaviour.
SummonMenu.png


Glyphs

Glyphs are items that allow you to change your shape, and thus getting the advantages and disadvantages of another shape. The production of these glyphs falls under the summoning skill.
Currently one can make and use