Difference between revisions of "Instances"
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The information on this page is compiled from the thread on the [http://www.eternal-lands.com/forum/index.php?showtopic=47162 Eternal Lands Forum]. | The information on this page is compiled from the thread on the [http://www.eternal-lands.com/forum/index.php?showtopic=47162 Eternal Lands Forum]. | ||
− | To | + | To enter an instance map, you must download and install the respective ELM files at least until the next client update: [http://www.eternal-lands.com/instance_ice.zip Ice],[http://www.eternal-lands.com/instance_mountain.zip Mountain], [http://www.eternal-lands.com/instance_swamp.zip Swamp] |
− | == General | + | == General information == |
This will probably be common for all instances: | This will probably be common for all instances: | ||
− | ===Preparation=== | + | === Preparation === |
− | + | There is a [http://www.eternal-lands.com/forum/index.php?showforum=137 dedicated subforum for instances] where you can get and post valuable info, organize teams or post your pics. | |
− | ===Entering the | + | === Entering the instance === |
− | * Go to [[Morcraven Marsh]] [[Morcraven Marsh#Internal Maps|Battle Hall]], | + | * Go to [[Morcraven Marsh]] [[Morcraven Marsh#Internal Maps|Battle Hall]]. There, you will find [[Ilie]]. |
− | * Before talking to Ilie, talk with the other players | + | * Before talking to Ilie, talk with the other players to decide which players will enter as a group. The group must stand or sit close to Ilie. |
− | * Once | + | * Once the group is together, all members of the group must join a common channel and then click on the channel's tab to set it as the ''active'' channel. The channel number must be higher than 1000. |
− | * After | + | * After all members of the group have joined a common channel, one player can talk to the NPC and choose to enter an instance. Then, everyone from that group will go. Groups are determined by channel number, so every member must set the group channel as the active channel. |
− | ===Inside the | + | === Inside the instance === |
+ | * You have 200 minutes to complete the instance. | ||
* If you die with a [[Rostogol Stone]], you will respawn at the beginning of the instance. | * If you die with a [[Rostogol Stone]], you will respawn at the beginning of the instance. | ||
− | * If you die without a Rostogol Stone, there is no way to | + | * If you die without a Rostogol Stone, there is no way to re-enter the instance. |
− | * | + | * There are no [[storage]]s inside an instance. |
* There are 5 waves of monsters, each one spawning shortly after the current wave monsters are killed. | * There are 5 waves of monsters, each one spawning shortly after the current wave monsters are killed. | ||
− | * | + | * The <code>#ii</code> command will display instance information |
− | * | + | * If you log off while inside an instance, you will appear inside in the instance when you log in again, unless the instance ended. |
− | ===Leaving the | + | === Leaving the instance === |
− | * | + | * The instance ends if nobody is logged in, or if the instance is completed, or if the time limit of 200 minutes to finish is over. |
− | * Each map has an exit | + | * Each map has an exit in the shape of a cave entrance. |
− | * Dying without a Rostogol Stone | + | * Dying without a Rostogol Stone will make you leave the instance. |
− | * | + | * You can only enter an instance once every 150 (ice), 160 (mountain) or 180 (swamp) hours. Type <code>#ii</code> to see how long it has been since you last entered an Instance. |
− | * You can reduce the waiting time you have | + | * You can reduce the waiting time you have remaining by giving Ilie one of the following: |
** [[File:Red Dragon Scale.png|25px]] 1 [[Red Dragon Scale]] - 30 hours | ** [[File:Red Dragon Scale.png|25px]] 1 [[Red Dragon Scale]] - 30 hours | ||
** [[File:Serpent Stone.png|25px]] 1 [[Serpent Stone]] - 50 hours | ** [[File:Serpent Stone.png|25px]] 1 [[Serpent Stone]] - 50 hours | ||
** [[File:Invasion Token.png|25px]] 1 [[Invasion Token]] - all | ** [[File:Invasion Token.png|25px]] 1 [[Invasion Token]] - all | ||
− | + | * Note: multiple scales or stones can be used to remove all of your waiting time. | |
− | == Specific | + | == Specific information == |
− | === Swamp | + | |
− | * Also known as ''n00b'' instance | + | === Swamp instance 60-80 a/d, 180 hours === |
− | * | + | * Also known as ''n00b'' instance. |
− | **40 [[Feros]] or 30 [[Desert Chimeran]] | + | * Waves are: |
− | **25 or 30 [[Meltean]] | + | ** [[File:Feros 25px.png]] 40 [[Feros]] or [[File:Desert Chimeran 25px.png]] 30 [[Desert Chimeran]] |
− | **2 [[Scarba]] | + | ** [[File:Meltean 25px.png]] 25 or 30 [[Meltean]] |
− | **3 or 4 [[Yeti]] - | + | ** [[File:Scarba 25px.png]] 2 [[Scarba]] |
− | **2 [[Dilimac]] | + | ** [[File:Yeti 25px.png]] 3 or 4 [[Yeti]] - If you got 25 Meltean, you will get 4 Yeti. |
+ | ** [[File:Dilimac 25px.png]] 2 [[Dilimac]] | ||
* Guide: [[Beating the noob instance]] | * Guide: [[Beating the noob instance]] | ||
− | * | + | * [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] |
− | *Short name: 60+ | + | * Short name: 60+ |
− | === Mountain | + | === Mountain instance 80-100 a/d, 160 hours === |
− | * Also known as ''advanced'' instance | + | * Also known as ''advanced'' instance. |
− | * | + | * Waves are: |
− | **20 [[Yeti]] or 40 [[Forest Chimeran]] | + | ** [[File:Yeti 25px.png]] 20 [[Yeti]] or [[File:Forest Chimeran 25px.png]] 40 [[Forest Chimeran]] |
− | **30 or 40 [[Chitros]] | + | ** [[File:Chitros 25px.png]] 30 or 40 [[Chitros]] |
− | **2 [[Japita]] | + | ** [[File:Japita 25px.png]] 2 [[Japita]] |
− | **8 or 9 [[Nasparliu]] | + | ** [[File:Nasparliu 25px.png]] 8 or 9 [[Nasparliu]] |
− | **2 [[Labagiu]] | + | ** [[File:Labagiu 25px.png]] 2 [[Labagiu]] |
− | * | + | * [http://maps.el-pl.org/sites/default/files/Instance_Mountain_Hi-Res_BS.zip Tab-Map (nice to have)] |
− | *Short name: 80+ | + | * Short name: 80+ |
− | === Swamp | + | === Swamp instance 100-120 a/d, 180 hours === |
− | * Also | + | * Also known as the ''almost pr0'' instance. |
− | * | + | * Waves are: |
− | **37 [[Arctic Chimeran]] or 27 [[Cockatrice]] | + | ** [[File:Arctic Chimeran 25px.png]] 37 [[Arctic Chimeran]] or [[File:Cockatrice 25px.png]] 27 [[Cockatrice]] |
− | **22 [[Nasparliu]] or 16 [[Giant]] | + | ** [[File:Nasparliu 25px.png]] 22 [[Nasparliu]] or [[File:Giant 25px.png]] 16 [[Giant]] |
− | **2 [[Jegos]] or 30 [[Legionnaire Orc]] | + | ** [[File:Jegos 25px.png]] 2 [[Jegos]] or [[File:Legionnaire Orc 25px.png]] 30 [[Legionnaire Orc]] |
− | **1 [[Red Dragon]] | + | ** [[File:Red Dragon 25px.png]] 1 [[Red Dragon]] |
− | **2 [[Cocaral]] | + | ** [[File:Cocaral 25px.png]] 2 [[Cocaral]] |
− | * | + | * [http://maps.el-pl.org/sites/default/files/Instance_Swamp_Hi-Res_BS.zip Tab-Map (nice to have)] |
− | *Short name: 100+ | + | * Short name: 100+ |
− | === Ice | + | === Ice instance 120+ a/d, 150 hours === |
− | * | + | * Can be entered from 100 a/d and above |
− | * | + | * Also known as the ''pr0'' instance because this is the hardest one. |
− | * | + | * Waves are: |
− | **46 [[Giant]] or 60 [[Arctic Chimeran]] | + | ** [[File:Giant 25px.png]] 46 [[Giant]] or [[File:Arctic Chimeran 25px.png]] 60 [[Arctic Chimeran]] |
− | **40 - 60 [[Nasparliu]] | + | ** [[File:Nasparliu 25px.png]] 40 - 60 [[Nasparliu]] |
− | **3 [[Ice Dragon]] or 6 [[Black Dragon]] | + | ** [[File:Ice Dragon 25px.png]] 3 [[Ice Dragon]] or [[File:Black Dragon 25px.png]] 6 [[Black Dragon]] |
− | **3 [[Jegos]] | + | ** [[File:Jegos 25px.png]] 3 [[Jegos]] |
− | **2 [[Bulangiu]] | + | ** [[File:Bulangiu 25px.png]] 2 [[Bulangiu]] |
− | * | + | * [http://maps.el-pl.org/sites/default/files/Instance_Ice_Hi-Res_BS.zip Tab-Map (nice to have)] |
− | *Short name: 100++ | + | * Short name: 100++ |
== Notes == | == Notes == |
Revision as of 00:03, 8 December 2010
Instances
Combat
The information on this page is compiled from the thread on the Eternal Lands Forum.
To enter an instance map, you must download and install the respective ELM files at least until the next client update: Ice,Mountain, Swamp
General information
This will probably be common for all instances:
Preparation
There is a dedicated subforum for instances where you can get and post valuable info, organize teams or post your pics.
Entering the instance
- Go to Morcraven Marsh Battle Hall. There, you will find Ilie.
- Before talking to Ilie, talk with the other players to decide which players will enter as a group. The group must stand or sit close to Ilie.
- Once the group is together, all members of the group must join a common channel and then click on the channel's tab to set it as the active channel. The channel number must be higher than 1000.
- After all members of the group have joined a common channel, one player can talk to the NPC and choose to enter an instance. Then, everyone from that group will go. Groups are determined by channel number, so every member must set the group channel as the active channel.
Inside the instance
- You have 200 minutes to complete the instance.
- If you die with a Rostogol Stone, you will respawn at the beginning of the instance.
- If you die without a Rostogol Stone, there is no way to re-enter the instance.
- There are no storages inside an instance.
- There are 5 waves of monsters, each one spawning shortly after the current wave monsters are killed.
- The
#ii
command will display instance information - If you log off while inside an instance, you will appear inside in the instance when you log in again, unless the instance ended.
Leaving the instance
- The instance ends if nobody is logged in, or if the instance is completed, or if the time limit of 200 minutes to finish is over.
- Each map has an exit in the shape of a cave entrance.
- Dying without a Rostogol Stone will make you leave the instance.
- You can only enter an instance once every 150 (ice), 160 (mountain) or 180 (swamp) hours. Type
#ii
to see how long it has been since you last entered an Instance. - You can reduce the waiting time you have remaining by giving Ilie one of the following:
- 1 Red Dragon Scale - 30 hours
- 1 Serpent Stone - 50 hours
- 1 Invasion Token - all
- Note: multiple scales or stones can be used to remove all of your waiting time.
Specific information
Swamp instance 60-80 a/d, 180 hours
- Also known as n00b instance.
- Waves are:
- Guide: Beating the noob instance
- Tab-Map (nice to have)
- Short name: 60+
Mountain instance 80-100 a/d, 160 hours
- Also known as advanced instance.
- Waves are:
- Tab-Map (nice to have)
- Short name: 80+
Swamp instance 100-120 a/d, 180 hours
- Also known as the almost pr0 instance.
- Waves are:
- 37 Arctic Chimeran or 27 Cockatrice
- 22 Nasparliu or 16 Giant
- 2 Jegos or 30 Legionnaire Orc
- 1 Red Dragon
- 2 Cocaral
- Tab-Map (nice to have)
- Short name: 100+
Ice instance 120+ a/d, 150 hours
- Can be entered from 100 a/d and above
- Also known as the pr0 instance because this is the hardest one.
- Waves are:
- 46 Giant or 60 Arctic Chimeran
- 40 - 60 Nasparliu
- 3 Ice Dragon or 6 Black Dragon
- 3 Jegos
- 2 Bulangiu
- Tab-Map (nice to have)
- Short name: 100++
Notes
- Apparently the drops are good
- There are some special "Instances only" creatures