Difference between revisions of "Instances"

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* Requires 10 people to enter.
 
* Requires 10 people to enter.
 
* Waves are:  
 
* Waves are:  
** [[File:Ice Dragon 25px.png]] 6 [[Ice Dragon]] or [[File:Nasparliu 25px.png]] 70 [[Nasparliu]]
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** [[File:Ice Dragon 25px.png]] 6 [[Ice Dragon]] or [[File:Nasparliu 25px.png]] 90 [[Nasparliu]]
 
** [[File:Bulangiu 25px.png]] 2 [[Bulangiu]]
 
** [[File:Bulangiu 25px.png]] 2 [[Bulangiu]]
 
** [[File:Mare Bulangiu 25px.png]] 1 or 2 [[Mare Bulangiu]]
 
** [[File:Mare Bulangiu 25px.png]] 1 or 2 [[Mare Bulangiu]]

Revision as of 13:27, 31 January 2011

The information on this page is compiled from the thread on the Eternal Lands Forum.

To enter an instance map, you must download and install the respective ELM files at least until the next client update: Ice,Mountain, Swamp

Caution! There are rooms in Battle Hall which are PK but not announced as such when you enter the room. Unscrupulous players have been known to ambush other players there and sell their goods in market channel or to bots.

General information

This will probably be common for all instances:

Preparation

There is a dedicated subforum for instances where you can get and post valuable info, organize teams or post your pics.

Entering the instance

  • Go to Morcraven Marsh Battle Hall. There, you will find Ilie.
  • Before talking to Ilie, talk with the other players to decide which players will enter as a group. The group must stand or sit close to Ilie.
  • Once the group is together, all members of the group must join a common channel and then click on the channel's tab to set it as the active channel. The channel number must be higher than 1000.
  • After all members of the group have joined a common channel, one player can talk to the NPC and choose to enter an instance. Then, everyone from that group will go. Groups are determined by channel number, so every member must set the group channel as the active channel.

Inside the instance

  • You have 200 minutes to complete the instance.
  • If you die with a Rostogol Stone, you will respawn at the beginning of the instance.
  • If you die without a Rostogol Stone, there is no way to re-enter the instance.
  • There are no storages inside an instance.
  • There are 5 waves of monsters, each one spawning shortly after the current wave monsters are killed.
  • The #ii command will display instance information
  • If you log off while inside an instance, you will appear inside in the instance when you log in again, unless the instance ended.

Leaving the instance

  • The instance ends if nobody is logged in, or if the instance is completed, or if the time limit of 200 minutes to finish is over.
  • Each map has an exit in the shape of a cave entrance.
  • Dying without a Rostogol Stone will make you leave the instance.
  • You can only enter an instance once every 150 (ice), 160 (mountain) or 180 (swamp) hours. Type #ii to see how long it has been since you last entered an Instance.
  • You can reduce the waiting time you have remaining by giving Ilie one of the following:
  • Note: multiple scales or stones can be used to remove all of your waiting time.

Specific information

Swamp instance 60-80 a/d, 180 hours

Mountain instance 80-100 a/d, 160 hours

Swamp instance 100-120 a/d, 180 hours

Ice instance 120+ a/d, 150 hours

Dungeon instance, 250 hours

Notes