Difference between revisions of "Bones"
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(Added to Category:Simple weapons.) |
(Converted Statistics section to use new Weapons/StatsTB template.) |
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Line 19: | Line 19: | ||
==== Weapon ==== | ==== Weapon ==== | ||
− | 1-2 | + | {{Weapons/StatsTB |
− | +1 | + | |dmg=1-2 |
+ | |acc=+1 | ||
+ | |avgdmg=1.5 | ||
+ | |emu=1 | ||
+ | |hnex=0 | ||
+ | |fail=Break | ||
+ | }} | ||
==== [[:Category:Alchemy|Alchemy]] ==== | ==== [[:Category:Alchemy|Alchemy]] ==== |
Revision as of 21:56, 10 July 2012
Bones
Animal parts
Statistics
Weight: 1 EMU
Stackable: Yes
Storeable: Yes
Uses
Food
Restores 10 food points
Cooldown: 0 seconds
Requires the I Eat Dead People Perk.
Weapon
Dmg | Cold | Fire | Mag | Rad | Avg Dmg | Def | Acc | Crit Hit | Crit Dmg | Light | EMU | Human | Fail |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-2 | 1.5 | +1 | 1 | 0 | Break |
Alchemy
Engineering
- A/D Indicator
- Criticals Indicator
- Accuracy/Magic Indicator
- Harvest/Degrade Indicator
- Make Rare/Fail Indicator
Summoning
Animals |
Monsters |