Sigil

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Sigils are symbols that are needed to cast spells. They are never consumed, can't break, and they can't be dropped or traded. Once you buy a sigil from the magic shops in either White Stone City or Grahm's Village, you have it for the rest of the game.

Sigils

Sigil NPC Map Cost Minimum Magic Level Number of Spells
Change Sigil.png Change Regia White Stone City 400 15 6
Restore Sigil.png Restore Regia White Stone City 400 21 1
Space Sigil.png Space Regia White Stone City 400 15 5
Increase Sigil.png Increase Regia White Stone City 400 0 3
Decrease Sigil.png Decrease Regia White Stone City 400 12 1
Temporary Sigil.png Temporary Regia White Stone City 400 12 1
Permanent Sigil.png Permanent Regia White Stone City 400 23, Alch 20 1
Move Sigil.png Move Regia White Stone City 400 15 4
Local Sigil.png Local Regia White Stone City 400 15 3
Global Sigil.png Global Regia White Stone City 400 4 3
Fire Sigil.png Fire Regia White Stone City 400 37 1
Water Sigil.png Water Regia White Stone City 400 38 1
Air Sigil.png Air Regia White Stone City 400 0 0
Earth Sigil.png Earth Regia White Stone City 400 0 0
Spirit Sigil.png Spirit Salina Grahm's Village, White Stone 700 33 1
Energy Sigil.png Energy Salina Grahm's Village, White Stone 700 39 1
Magic Sigil.png Magic Salina Grahm's Village, White Stone 700 6 3
Destroy Sigil.png Destroy Salina Grahm's Village, White Stone 700 0 0
Create Sigil.png Create Salina Grahm's Village, White Stone 700 6 7
Knowledge Sigil.png Knowledge Salina Grahm's Village, White Stone 700 45 2
Protection Sigil.png Protection Salina Grahm's Village, White Stone 700 6 6
Remove Sigil.png Remove Salina Grahm's Village, White Stone 700 20 3
Health Sigil.png Health Salina Grahm's Village, White Stone 700 0 4
Life Sigil.png Life Salina Grahm's Village, White Stone 700 12 4
Death Sigil.png Death Salina Grahm's Village, White Stone 700 0 0

See also