Sigil
Sigils
Magic
Sigils are used to cast spells. They are never used up, can't break, and they can't be dropped or traded. Once you buy a sigil from the magic shops in either White Stone City or Ghram's village you have it for the rest of the game.
Sigils
- Change
- Restore
- Space
- Increase
- Decrease
- Temporary
- Permanent
- Move
- Local
- Global
- Fire
- Water
- Air
- Earth
- Spirit
- Matter
- Energy
- Magic
- Destroy
- Create
- Knowledge
- Protection
- Remove
- Health
- Life
- Death