Difference between revisions of "Combat Order"

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    * Brown Rabbit
+
{{FoCW Header|Combat Order|Creatures & Monsters of the Eternal Lands}}
    * White Rabbit  
+
 
    * Rat  
+
:''See also: [[Combat]], [[Creature statistics]]''
    * Beaver
+
 
    * Racoon
+
While this list contains all creatures that have a normal spawn (not invasion/instance-only), not all creatures can be trained on due to limited spawns, respawn times, and more. You may get more experience training with the next lowest creature that gives less experience but has faster respawn or multiple spawns near each other.
    * Skunk
+
 
    * Deer
+
The creature's attack and defense, while primary factors, are not the only factors to take into consideration. Some have higher attributes (just like your character attributes) which there is no way to give exact numbers on. This as well as noted items next to creatures may be why a creature with a lower a/d is listed as harder than one with a higher a/d.
    * Brownie
+
 
    * Small Spider
+
Experiment! This is a general order, and may differ for you based on your character build.
    * Wood Sprite
+
 
    * Fox
+
 
    * Green Snake
+
== Recommended Combat Order (attack/defense in parentheses) ==
    * Red Snake
+
 
    * Imp
+
=== Low Killer Achievement ===
    * Boar
+
 
    * Leprechaun
+
* [[Brown Rabbit]] / [[White Rabbit]] (2/2)
    * Wolf  
+
* [[Rat]] (2/3)
    * Large Spider
+
* [[Invisible Rat]] (2/3) - Note: Invisible rats require [[True Sight]] potion/magic to be seen.
    * Goblin (Male Unarmed)
+
* [[Beaver]] (6/6)
    * Skeleton (Unarmed)
+
* [[Skunk]] (7/7) - Note: Can [[poison]]
    * Small Gargoyle
+
* [[Brownie]] / [[Racoon]] (8/8)
    * Snow Leopard
+
* [[Deer]] (12/9)
    * Medium Gargoyles
+
* [[Fox]] (12/16)
    * Puma
+
* [[Imp]] (12/12) - Note: Can give fire damage
    * Leopard
+
* [[Green Snake]] (18/9)
    * Armed Skeletons
+
* [[Red Snake]] (18/9) - Note: can [[poison]]
    * Large Gargoyle
+
* [[Small Spider]] (18/18)
    * Armed Goblin Female
+
* [[Leprechaun]] (15/15)
    * Phantom Warrior
+
* [[Wood Sprite]] (10/30)
    * Female Orc
+
* [[Boar]] (20/20)
    * Armed Goblin Male
+
* [[Brown Snake]] (22/14)
    * Feran
+
* [[Wolf]] (26/20)
    * Black Panther
+
* [[Gentoo Penguin]] (25/25)
    * Hobgoblin
+
* [[Male Goblin]] (28/25)
    * Male Orc
+
* [[King Penguin]] (28/28)
    * Black Bear
+
* [[Chinstrap Penguin]] (32/32)
    * Tiger
+
* [[Skeleton|Skeleton (unarmed)]] (33/28)
    * Troll
+
* [[Large Spider]] (28/30) - Note: can cause [[paralysis]]
    * White Tiger
+
* [[Small Gargoyle]] (30/30)
    * Panda Bear  
+
* [[Puma]] (34/30)
    * Male Ogre
+
* [[Female Goblin]] (32/35)
* Grizzly Bear
+
* [[Armed Skeleton]] (40/35)
* Polar Bear
+
* [[Tall Gargoyle]] (36/36)
* Armed Orc Female
+
* [[Medium Gargoyle]] (34/34) - Note: These wingless gargs have higher attributes than tall gargs.
* Armed Orc Male
+
* [[Armed Goblin]] (36/40)
* Cyclops
+
 
* Fluffy Rabbit
+
=== Medium Killer Achievement ===
* Desert Chimeran
+
 
* Forest Chimeran
+
 
* Artic Chimeran
+
* [[Female Orc]] (50/30)
* Yeti
+
* [[Feran]] (39/39)
* Giant
+
* [[Black Panther]] (42/42)
 +
* [[Male Orc]] (60/40)
 +
* [[Hobgoblin]] (36/40) - Note: has high critical hit rate
 +
* [[Panda Bear]] (58/30)
 +
* [[Leopard]] (60/60)
 +
* [[Black Bear]] (60/30) - Note: can [[Mana Burn]]
 +
* [[Troll]] (60/25) - Note: has high critical hit rate
 +
* [[Snow Leopard]] (65/65)
 +
* [[Phantom Warrior]] (42/55) - Note: has [[Self Destruct Perk]], and very high armour making them hard to kill without magic.
 +
* [[Grizzly Bear]] (65/30) - Note: can [[Mana Burn]]
 +
* [[Falcon]] (70/30) - Note: Invaded falcons (not the normal spawns) have [[True Sight]]
 +
* [[Male Ogre]] (70/50)
 +
* [[Polar Bear]]  (70/70)
 +
* [[Armed Female Orc]] (72/65)
 +
* [[Armed Male Orc]] (75/70)
 +
* [[Tiger]] (55/55)
 +
* [[White Tiger]] (75/75) - Note: can [[cooldown]]
 +
* [[Lion]] (80/80)
 +
* [[Cyclops]] (80/80) - Note: has high critical hit rate
 +
* [[Hawk]] (90/20) - Note: has high critical hit rate.
 +
 
 +
=== High Killer Achievement ===
 +
 
 +
 
 +
* [[Fluffy Rabbit]] (95/95)
 +
* [[Feros]] (105/90)
 +
* [[Desert Chimeran]] (100/100)
 +
* [[Forest Chimeran]] (110/100)
 +
* [[Mountain Chimeran]] (115/115)
 +
* [[Frost Troll]] (120/120) - Note: has high critical hit rate
 +
* [[Yeti]] (125/125)
 +
* [[Legionnaire Orc]] (135/135)
 +
* [[Arctic Chimeran]] (130/130) - Note: has high critical hit rate. Invaded ACWs (not the normal spawns) also have [[True Sight]]
 +
* [[Cockatrice]] (140/140)
 +
* [[Legionnaire Troll]] (143/143)
 +
 
 +
=== Very High Killer Achievement ===
 +
 
 +
 
 +
* [[Giant]] (145/145) - Note: Invasion giants can sometimes summon [[Black Bear]]s to [[Mana Burn]] you (not normal spawns)
 +
* [[Red Dragon]] (150/150)
 +
* [[Invdrag]] (157/157) - Note: Invdrags require [[True Sight]] potion/magic to be seen. Carries 20 [[Point Defense]] to reduce ranging effectiveness on it.
 +
* [[Breaker]] (160/135) - Note: High critical hit rate
 +
* [[Black Dragon]] (160/160)
 +
* [[Ice Dragon]] (170/170)
 +
* [[Blue Dragon]] (180/180) - Note: carries 100 [[Point Defense]] to reduce ranging effectiveness on it. Can also smite summoned creatures.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
[[Category:Combat]]
 +
[[Category:Guides]]

Latest revision as of 16:50, 23 July 2021

See also: Combat, Creature statistics

While this list contains all creatures that have a normal spawn (not invasion/instance-only), not all creatures can be trained on due to limited spawns, respawn times, and more. You may get more experience training with the next lowest creature that gives less experience but has faster respawn or multiple spawns near each other.

The creature's attack and defense, while primary factors, are not the only factors to take into consideration. Some have higher attributes (just like your character attributes) which there is no way to give exact numbers on. This as well as noted items next to creatures may be why a creature with a lower a/d is listed as harder than one with a higher a/d.

Experiment! This is a general order, and may differ for you based on your character build.


Recommended Combat Order (attack/defense in parentheses)

Low Killer Achievement

Medium Killer Achievement

High Killer Achievement

Very High Killer Achievement