Difference between revisions of "Nenorocit"
		
		
		
		
		
		
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The [http://en.wiktionary.org/wiki/nenorocit Nenorocit] looks somewhat like a moose. As the [[Unicorn]], it can't be attacked while it has more than 200 hit points when it becomes vulnerable. However it can be hurt/killed by [[Engineering#Mines_and_Wards|mines/caltrops]]. It has a random chance (of 1/2000 per second it stands still) to change maps. It carries and can use some [[Poison Antidote]]s.  | The [http://en.wiktionary.org/wiki/nenorocit Nenorocit] looks somewhat like a moose. As the [[Unicorn]], it can't be attacked while it has more than 200 hit points when it becomes vulnerable. However it can be hurt/killed by [[Engineering#Mines_and_Wards|mines/caltrops]]. It has a random chance (of 1/2000 per second it stands still) to change maps. It carries and can use some [[Poison Antidote]]s.  | ||
| − | ==   | + | == Creature ==  | 
[[File:Nenorocit.png|thumb|400px|right|Nenorocit]]  | [[File:Nenorocit.png|thumb|400px|right|Nenorocit]]  | ||
=== Locations ===  | === Locations ===  | ||
| − | ===  | + | {| class="wikitable" width="17.5%" style="display: inline-table; text-align: center"  | 
| − | + | |-  | |
| − | + | ! Invasions  | |
| − | + | |-  | |
| − | + | | High Levels  | |
| − | + | |}  | |
| − | |||
| − | |||
| − | |||
| − | ====   | + | === Drops ===  | 
| − | + | {| class="wikitable" width="22.5%" style="display: inline-table; text-align: center"  | |
| − | + | |-  | |
| − | + | ! colspan="2" | Rare Drops  | |
| − | + | |-  | |
| − | + | | style="width: 5%;" | [[File:Gold Coins.png|25px]]  | |
| − | + | | 50000 [[Gold Coins]]  | |
| + | |-  | ||
| + | | style="width: 5%;" | [[File:Poison Antidote.png|25px]]  | ||
| + | | 45 [[Poison Antidote]]  | ||
| + | |}  | ||
| − | + | * Will drop less than 45 [[File:Poison Antidote.png|25px]] [[Poison Antidote]] if poisoned.  | |
| − | * [[File:Poison Antidote.png|25px]]   | ||
| − | |||
==== Special Drops ====  | ==== Special Drops ====  | ||
| − | It will change the day to a random special day when killed by engineering on a regular day. If it is a special day, the day will not change, but instead it will always drop a [[File:Special Day Stone.png|25px]] [[Stones#  | + | * It will change the day to a random special day when killed by engineering on a regular day. If it is a special day, the day will not change, but instead it will always drop a [[File:Special Day Stone.png|25px]] [[Stones#Special_Day_Stones|Special Day Stone]] or [[Bad Day Removal Stone]]. This is in addition to the 50000 gc. It will also drop a Random Item Giver<br>  | 
| − | It is attackable once he reaches 200 hp, if he dies fighting he will always drop a stone and not use it. <br>  | + | * It is attackable once he reaches 200 hp, if he dies fighting he will always drop a stone and not use it. <br>  | 
| − | If it changes the day it does so BEFORE it dies, about at 100-150 hitpoints. It drops the cash in a deathbag upon death.  | + | * If it changes the day it does so BEFORE it dies, about at 100-150 hitpoints. It drops the cash in a deathbag upon death.  | 
Latest revision as of 18:39, 2 November 2020
Nenorocit
                
             
The Creatures of Eternal Lands
                
             
          Statistics
| Attack/Defense: | 120/120 | 
| Health Points: | 5000 | 
| Mana Points: | 0 | 
| Ignore level: | N/A | 
| Summonable: | No | 
Description
The Nenorocit looks somewhat like a moose. As the Unicorn, it can't be attacked while it has more than 200 hit points when it becomes vulnerable. However it can be hurt/killed by mines/caltrops. It has a random chance (of 1/2000 per second it stands still) to change maps. It carries and can use some Poison Antidotes.
Creature
Locations
| Invasions | 
|---|
| High Levels | 
Drops
| Rare Drops | |
|---|---|
| 50000 Gold Coins | |
| 45 Poison Antidote | |
- Will drop less than 45 
 Poison Antidote if poisoned. 
Special Drops
- It will change the day to a random special day when killed by engineering on a regular day. If it is a special day, the day will not change, but instead it will always drop a 
 Special Day Stone or Bad Day Removal Stone. This is in addition to the 50000 gc. It will also drop a Random Item Giver - It is attackable once he reaches 200 hp, if he dies fighting he will always drop a stone and not use it. 
 - If it changes the day it does so BEFORE it dies, about at 100-150 hitpoints. It drops the cash in a deathbag upon death.
 
