Difference between revisions of "Castellan"

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This monster has [[Mirror Skin Perk]], [[I Glow in the Dark Perk|I Glow in the Dark]] and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses its 500 [[Potion of Great Healing]] and [[Staff of Protection]] its health can reach 72000HP while fighting, hardly goes below 20000HP at first time. Besides 500 GHP it carries [[Poison Antidote]] potions which it uses to stop poison and 2000 [[Point Defense]].  It summons 70 giants total.  Some of those giants are each able to summon 2 bears too. It ignores [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak]], has no [[True Sight]]. Every new spawned monster have different build with a random weakness.
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This monster has [[Mirror Skin Perk]], [[I Glow in the Dark Perk|I Glow in the Dark]] and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses 500 [[Potion of Great Healing]] and [[Staff of Protection]] its health can be at least 72000HP while fighting, and hardly goes below 20000HP at first time. Besides 500 GHP it carries [[Poison Antidote]] potions which it uses to stop poison and 2000 [[Point Defense]].  It summons 70 giants total.  Some of those giants are each able to summon 2 bears too. It ignores [[Monster Magnetism Perk]] or [[Monster Magnetism Cloak]], has no [[True Sight]]. Every new spawned monster have different build with a random weakness.
  
 
'''Warning: Giants will be summoned @'''
 
'''Warning: Giants will be summoned @'''

Revision as of 18:29, 20 July 2012

Castellan (picture from Official Game Art)


Statistics

Attack/Defense: ?/?
Health Points: 32000 (~72000 total)
Mana Points: ??
Ignore level: None
Summonable: No

This monster has Mirror Skin Perk, I Glow in the Dark and possibly other perks. Has some immunity for Magic, Radiation, Heat and Cold damage. Because it uses 500 Potion of Great Healing and Staff of Protection its health can be at least 72000HP while fighting, and hardly goes below 20000HP at first time. Besides 500 GHP it carries Poison Antidote potions which it uses to stop poison and 2000 Point Defense. It summons 70 giants total. Some of those giants are each able to summon 2 bears too. It ignores Monster Magnetism Perk or Monster Magnetism Cloak, has no True Sight. Every new spawned monster have different build with a random weakness.

Warning: Giants will be summoned @

  • 26000 health (20 Giants)
  • 21000 health (10 Giants)
  • 16000 health (10 Giants)
  • 12000 health (10 Giants)
  • 8000 health (20 Giants)

Locations

Invasion Drops

Instance Drops

Invasion Rare Drops

Instance Rare Drops